0ad/source/network
Lancelot de Ferrière af32d386b9 Stop running shrinking gcs & simplify GC logic.
Shrinking GCs dump the JITted code, which leads to redundant recompilations, lowers performance, and makes profiling JS more difficult.
They may still happen if the runtime is at risk of OOM.
2025-04-22 17:03:29 +02:00
..
scripting Fix /kick or /ban segfaulting in singleplayer 2025-02-09 18:50:15 +01:00
tests Always use STUN for hosting games using the lobby 2025-01-20 06:52:14 +01:00
FSM.h Make CFsm a template 2024-05-04 16:13:02 +00:00
NetClient.cpp Adding Engine Version and Mod name/version checks to multiplayer handshake. 2025-01-25 07:39:32 +01:00
NetClient.h Adding Engine Version and Mod name/version checks to multiplayer handshake. 2025-01-25 07:39:32 +01:00
NetClientTurnManager.cpp Replace usage of OSString().c_str() by OSString 2024-10-28 16:35:49 +01:00
NetClientTurnManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
NetEnet.cpp Get config values without using return parameters 2025-04-09 12:51:21 +02:00
NetEnet.h Use a lower default MTU for ENet hosts, and make it configurable. 2023-04-10 08:21:07 +00:00
NetFileTransfer.cpp Enable multiple RequestTypes 2024-12-19 21:36:51 +01:00
NetFileTransfer.h Enable multiple RequestTypes 2024-12-19 21:36:51 +01:00
NetHost.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
NetHost.h Improve the "UDP port 20595" connection error dialog 2025-03-13 15:34:20 +01:00
NetMessage.cpp Multiplayer saved games 2024-12-19 21:36:51 +01:00
NetMessage.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
NetMessages.h Adding Engine Version and Mod name/version checks to multiplayer handshake. 2025-01-25 07:39:32 +01:00
NetMessageSim.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
NetProtocol.cpp Adding Engine Version and Mod name/version checks to multiplayer handshake. 2025-01-25 07:39:32 +01:00
NetProtocol.h Adding Engine Version and Mod name/version checks to multiplayer handshake. 2025-01-25 07:39:32 +01:00
NetServer.cpp Stop running shrinking gcs & simplify GC logic. 2025-04-22 17:03:29 +02:00
NetServer.h Create port forwarding for correct port with UPnP 2025-02-22 20:26:30 +01:00
NetServerTurnManager.cpp Get config values without using return parameters 2025-04-09 12:51:21 +02:00
NetServerTurnManager.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
NetSession.cpp Improve the "UDP port 20595" connection error dialog 2025-03-13 15:34:20 +01:00
NetSession.h Improve the "UDP port 20595" connection error dialog 2025-03-13 15:34:20 +01:00
NetStats.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
NetStats.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
NMTCreator.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Serialization.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
StringConverters.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
StunClient.cpp Get config values without using return parameters 2025-04-09 12:51:21 +02:00
StunClient.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00