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https://gitea.wildfiregames.com/0ad/0ad
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Fixes #7519. Reviewed-By: Dunedan Reviewed-On: https://gitea.wildfiregames.com/0ad/0ad/pulls/8014
66 lines
1.6 KiB
XML
66 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Scenario version="7">
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<Terrain patches="20" texture="grass1_spring" priority="0" height="16384"/>
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<Environment>
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<SkySet>default</SkySet>
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<SunColor r="0.74902" g="0.74902" b="0.74902"/>
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<SunElevation angle="0.785398"/>
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<SunRotation angle="-0.785396"/>
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<AmbientColor r="0.501961" g="0.501961" b="0.501961"/>
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<Fog>
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<FogFactor>0</FogFactor>
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<FogThickness>0.5</FogThickness>
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<FogColor r="0.8" g="0.8" b="0.894118"/>
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</Fog>
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<Water>
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<WaterBody>
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<Type>ocean</Type>
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<Color r="0.294118" g="0.34902" b="0.694118"/>
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<Tint r="0.27451" g="0.294118" b="0.584314"/>
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<Height>5</Height>
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<Waviness>4</Waviness>
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<Murkiness>0.45</Murkiness>
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<WindAngle>0</WindAngle>
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</WaterBody>
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</Water>
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<Postproc>
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<Brightness>0</Brightness>
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<Contrast>1</Contrast>
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<Saturation>0.99</Saturation>
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<Bloom>0.1999</Bloom>
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<PostEffect>default</PostEffect>
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</Postproc>
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</Environment>
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<Camera>
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<Position x="330.378" y="418.536" z="253.809"/>
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<Rotation angle="0"/>
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<Declination angle="0.610865"/>
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</Camera>
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<ScriptSettings><![CDATA[
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{
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"CircularMap": false,
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"Description": "This map is designed to test the performance & functionality of unit pushing.",
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"Keywords": [
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"trigger",
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"demo"
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],
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"Name": "Unit Pushing test",
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"PlayerData": [
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null,
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{ "AI": "" },
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{ "AI": "" }
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],
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"RevealMap": true,
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"ExploredMap": true,
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"TriggerScripts": [
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"scripts/TriggerHelper.js",
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"scenarios/unit_pushing_test.js"
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],
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"VictoryConditions": []
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}
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]]></ScriptSettings>
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<Entities>
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</Entities>
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<Paths/>
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</Scenario>
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