0ad/binaries/data/mods/public/maps/scenarios/pickup_test_map.xml
2025-06-11 10:33:57 +02:00

173 lines
4.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scenario version="7">
<Environment>
<SkySet>sunny</SkySet>
<SunColor r="0.74902" g="0.74902" b="0.74902"/>
<SunElevation angle="0.809942"/>
<SunRotation angle="3.14159"/>
<AmbientColor r="0.501961" g="0.501961" b="0.501961"/>
<Fog>
<FogFactor>0</FogFactor>
<FogThickness>0.5</FogThickness>
<FogColor r="0.8" g="0.8" b="0.894118"/>
</Fog>
<Water>
<WaterBody>
<Type>ocean</Type>
<Color r="0.231373" g="0.337255" b="0.447059"/>
<Tint r="0.529412" g="0.937255" b="0.831373"/>
<Height>168.772</Height>
<Waviness>1.36719</Waviness>
<Murkiness>0.836914</Murkiness>
<WindAngle>0</WindAngle>
</WaterBody>
</Water>
<Postproc>
<Brightness>0</Brightness>
<Contrast>1</Contrast>
<Saturation>0.99</Saturation>
<Bloom>0.1999</Bloom>
<PostEffect>default</PostEffect>
</Postproc>
</Environment>
<Camera>
<Position x="514.814" y="246.916" z="396.274"/>
<Rotation angle="0"/>
<Declination angle="0.610865"/>
</Camera>
<ScriptSettings><![CDATA[
{
"AISeed": 0,
"CircularMap": true,
"Description": "Test map for picking units up, with sea and two islands. Trigger points are placed.",
"Keywords": [
"demo",
"trigger"
],
"LockTeams": false,
"Name": "Pickup test map",
"PlayerData": [
null,
{
"Civ": "athen"
}
],
"Preview": "",
"RevealMap": true,
"TriggerScripts": [
"scripts/TriggerHelper.js",
"scenarios/pickup_test_map_triggers.js"
],
"VictoryConditions": []
}
]]></ScriptSettings>
<Entities>
<Entity uid="14">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="514.8141" z="494.57267"/>
<Orientation y="2.35621"/>
<Actor seed="5583"/>
</Entity>
<Entity uid="15">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="599.91157" z="396.05698"/>
<Orientation y="2.35621"/>
<Actor seed="21631"/>
</Entity>
<Entity uid="16">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="509.77204" z="301.23362"/>
<Orientation y="2.35621"/>
<Actor seed="22830"/>
</Entity>
<Entity uid="17">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="424.25593" z="390.61844"/>
<Orientation y="2.35621"/>
<Actor seed="60998"/>
</Entity>
<Entity uid="18">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="279.24427" z="570.91431"/>
<Orientation y="2.35621"/>
<Actor seed="13022"/>
</Entity>
<Entity uid="19">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="192.86735" z="650.63013"/>
<Orientation y="2.35621"/>
<Actor seed="22025"/>
</Entity>
<Entity uid="20">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="433.8719" z="954.3141"/>
<Orientation y="2.35621"/>
<Actor seed="55211"/>
</Entity>
<Entity uid="21">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="742.31745" z="900.06678"/>
<Orientation y="2.35621"/>
<Actor seed="52524"/>
</Entity>
<Entity uid="22">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="899.26227" z="685.19471"/>
<Orientation y="2.35621"/>
<Actor seed="57217"/>
</Entity>
<Entity uid="23">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="847.81159" z="192.07172"/>
<Orientation y="2.35621"/>
<Actor seed="60511"/>
</Entity>
<Entity uid="24">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="745.38624" z="103.3647"/>
<Orientation y="2.35621"/>
<Actor seed="20551"/>
</Entity>
<Entity uid="25">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="125.56368" z="257.50168"/>
<Orientation y="2.35621"/>
<Actor seed="27301"/>
</Entity>
<Entity uid="26">
<Template>trigger/trigger_point_A</Template>
<Player>1</Player>
<Position x="243.17631" z="148.31513"/>
<Orientation y="2.35621"/>
<Actor seed="41077"/>
</Entity>
<Entity uid="27">
<Template>trigger/trigger_point_B</Template>
<Player>0</Player>
<Position x="256.73066" z="401.79657"/>
<Orientation y="2.35621"/>
<Actor seed="62749"/>
</Entity>
<Entity uid="28">
<Template>trigger/trigger_point_C</Template>
<Player>0</Player>
<Position x="222.4845" z="467.82148"/>
<Orientation y="2.35621"/>
<Actor seed="26104"/>
</Entity>
</Entities>
<Paths/>
</Scenario>