0ad/source/ps/GameSetup
vladislavbelov 5e3426794c Moves frame rendering function to CRenderer and combines with making screenshots.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4414
This was SVN commit r26166.
2022-01-04 18:13:45 +00:00
..
tests Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
Atlas.cpp Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Speed up GetAvailableMods for archives. 2021-05-16 13:50:05 +00:00
CmdLineArgs.h Mod and mod-mounting cleanup and improvements. 2021-05-20 14:36:42 +00:00
Config.cpp There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user. 2021-10-17 10:58:51 +00:00
Config.h There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user. 2021-10-17 10:58:51 +00:00
GameSetup.cpp Moves frame rendering function to CRenderer and combines with making screenshots. 2022-01-04 18:13:45 +00:00
GameSetup.h Moves frame rendering function to CRenderer and combines with making screenshots. 2022-01-04 18:13:45 +00:00
HWDetect.cpp Remove topology.cpp. The data isn't useful to us, and it prevents some players from running the game. 2022-01-03 10:29:34 +00:00
HWDetect.h Encapsulates information about GL inside device. 2021-12-15 06:43:41 +00:00
Paths.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
Paths.h Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. 2012-03-22 00:23:31 +00:00