0ad/source/gui/scripting
Yves e41f010f91 Fixes crash when loading maps in Atlas.
The ScriptInterface pointer can be NULL there, so using it without
checking is not safe.
This fixes the problem by continuing with the exact stack rooting
changes, which makes the temporary solution unnecessary.

Fixes #2707
Refs #2415

This was SVN commit r15611.
2014-08-04 20:14:17 +00:00
..
GuiScriptConversions.cpp Changes ToJSVal to take JS::MutableHandleValue instead of JS::Value&. 2014-07-14 19:52:35 +00:00
JSInterface_GUITypes.cpp Makes custom JS objects compatible with SpiderMonkey ESR31. 2014-07-13 15:31:48 +00:00
JSInterface_GUITypes.h Second (main) commit for the SpiderMonkey upgrade. 2014-03-28 20:26:32 +00:00
JSInterface_IGUIObject.cpp Quite a lot of stack rooting related changes. 2014-07-26 22:33:16 +00:00
JSInterface_IGUIObject.h Second (main) commit for the SpiderMonkey upgrade. 2014-03-28 20:26:32 +00:00
ScriptFunctions.cpp Fixes crash when loading maps in Atlas. 2014-08-04 20:14:17 +00:00
ScriptFunctions.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00