0ad/source/simulation2
wraitii 961ac314ad Fix issues with motionManager / bae258f9a1
Fixes bae258f9a1.

As reported by Freagarach, garrisoned units trigger error messages.
As reported by Vladislavbelov, noPCH was broken & there were some style
issues.


Differential Revision: https://code.wildfiregames.com/D3707
This was SVN commit r25078.
2021-03-18 16:40:34 +00:00
..
components Fix issues with motionManager / bae258f9a1 2021-03-18 16:40:34 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Fixes revealed missed includes after e104b41be2. 2021-03-03 22:38:59 +00:00
scripting Refactor all usage of RegisterFunction to ScriptFunction::Register 2021-03-02 20:01:14 +00:00
serialization Removes unused containers included in headers. 2021-03-03 23:01:08 +00:00
system Implement a Motion Manager around UnitMotion. 2021-03-17 17:04:51 +00:00
tests Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
MessageTypes.h Improve behaviour of formations stuck within other units. 2021-01-05 10:12:47 +00:00
Simulation2.cpp Fixes revealed missed includes after e104b41be2. 2021-03-03 22:38:59 +00:00
Simulation2.h Fixes removed include after 2e4639e6dc. 2021-03-03 23:07:50 +00:00
TypeList.h Implement a Motion Manager around UnitMotion. 2021-03-17 17:04:51 +00:00