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tests
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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CCmpAIManager.cpp
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Following e757fb84d5: also regenerate the JS values for AI maps upon deserialization.
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2016-10-01 12:29:44 +00:00 |
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CCmpCinemaManager.cpp
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Cleanup cinema code. Fix some issues with resetting of times. Patch by Vladislav. Refs #3814
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2016-04-17 15:43:29 +00:00 |
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CCmpCommandQueue.cpp
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Add missing JSAutoRequest calls. (hopefully all of them have been spotted now)
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2016-09-18 09:34:45 +00:00 |
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CCmpDecay.cpp
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Change profiling calls to get a better view of what is actually slow and what is not.
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2016-06-25 13:12:35 +00:00 |
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CCmpFootprint.cpp
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Implements relative templates. Fixes #2936. Thanks to leper, wraitii, historicbruno and everyone else that helped.
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2015-12-05 17:02:25 +00:00 |
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CCmpMinimap.cpp
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Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
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2015-03-15 23:59:48 +00:00 |
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CCmpMotionBall.cpp
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Avoid slightly-expensive QueryInterface() calls
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2013-09-11 20:41:53 +00:00 |
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CCmpObstruction.cpp
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Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder
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2016-04-06 17:36:47 +00:00 |
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CCmpObstructionManager.cpp
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Change profiling calls to get a better view of what is actually slow and what is not.
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2016-06-25 13:12:35 +00:00 |
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CCmpOverlayRenderer.cpp
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Change profiling calls to get a better view of what is actually slow and what is not.
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2016-06-25 13:12:35 +00:00 |
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CCmpOwnership.cpp
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Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes.
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2012-08-08 05:18:20 +00:00 |
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CCmpParticleManager.cpp
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
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CCmpPathfinder.cpp
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Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277.
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2016-10-28 15:34:24 +00:00 |
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CCmpPathfinder_Common.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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CCmpPathfinder_Vertex.cpp
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Change profiling calls to get a better view of what is actually slow and what is not.
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2016-06-25 13:12:35 +00:00 |
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CCmpPosition.cpp
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Change profiling calls to get a better view of what is actually slow and what is not.
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2016-06-25 13:12:35 +00:00 |
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CCmpProjectileManager.cpp
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Use const T& for parameters of some types in script-exposed native functions
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2016-01-23 15:17:56 +00:00 |
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CCmpRallyPointRenderer.cpp
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Remove unused variable.
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2016-08-21 20:35:08 +00:00 |
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CCmpRangeManager.cpp
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Remove unneeded braces and whitespace in empty lines.
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2016-10-28 16:11:59 +00:00 |
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CCmpSelectable.cpp
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Change profiling calls to get a better view of what is actually slow and what is not.
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2016-06-25 13:12:35 +00:00 |
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CCmpSoundManager.cpp
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Use const T& for parameters of some types in script-exposed native functions
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2016-01-23 15:17:56 +00:00 |
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CCmpTemplateManager.cpp
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Use references instead of copies
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2016-05-02 19:03:19 +00:00 |
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CCmpTerrain.cpp
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Adapt Atlas to the new pathfinder. Fixes #3298
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2015-06-29 19:59:41 +00:00 |
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CCmpTerritoryInfluence.cpp
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Fix the territory influence weight to fit into an u16 number. (no idea why the buildings have so many different weights though).
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2015-05-26 14:25:23 +00:00 |
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CCmpTerritoryManager.cpp
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Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files
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2016-06-21 10:33:11 +00:00 |
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CCmpTest.cpp
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Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files
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2016-06-21 10:33:11 +00:00 |
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CCmpUnitMotion.cpp
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Add parenthesis suggested by gcc 5.4 following 3e59ac76ee, refs #4278.
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2016-11-12 16:07:23 +00:00 |
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CCmpUnitRenderer.cpp
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The old debug API has been removed in SpiderMonkey 38, so remove profiler1 script profiling.
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2016-08-02 16:58:30 +00:00 |
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CCmpVision.cpp
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Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277.
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2016-10-28 15:34:24 +00:00 |
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CCmpVisualActor.cpp
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Fix an oversight in d8c11434a8/18823, fixes #4270 .
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2016-10-16 20:17:31 +00:00 |
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CCmpWaterManager.cpp
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Remove a useless global terrain update when modifying environment settings in Atlas.
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2015-07-14 17:08:02 +00:00 |
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ICmpAIInterface.cpp
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SpiderMonkey 31 upgrade
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2015-01-24 14:46:52 +00:00 |
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ICmpAIInterface.h
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SpiderMonkey 31 upgrade
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2015-01-24 14:46:52 +00:00 |
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ICmpAIManager.cpp
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SpiderMonkey 38 upgrade: 10/35
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2016-09-02 16:24:46 +00:00 |
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ICmpAIManager.h
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Use const T& for parameters of some types in script-exposed native functions
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2016-01-23 15:17:56 +00:00 |
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ICmpCinemaManager.cpp
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Cinematic camera core functionality. Patch by Vladislav Belov.
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2016-01-03 12:41:04 +00:00 |
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ICmpCinemaManager.h
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End source files with a newline.
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2016-11-23 11:27:54 +00:00 |
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ICmpCommandQueue.cpp
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SpiderMonkey 31 upgrade
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2015-01-24 14:46:52 +00:00 |
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ICmpCommandQueue.h
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SpiderMonkey 31 upgrade
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2015-01-24 14:46:52 +00:00 |
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ICmpDataTemplateManager.cpp
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Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834
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2016-04-27 08:25:47 +00:00 |
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ICmpDataTemplateManager.h
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Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834
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2016-04-27 08:25:47 +00:00 |
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ICmpDecay.cpp
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# Add corpse decay and building collapse.
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2010-08-01 17:38:01 +00:00 |
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ICmpDecay.h
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# Add corpse decay and building collapse.
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2010-08-01 17:38:01 +00:00 |
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ICmpFogging.cpp
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Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner.
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2015-02-07 15:48:32 +00:00 |
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ICmpFogging.h
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Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner.
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2015-02-07 15:48:32 +00:00 |
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ICmpFootprint.cpp
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SpiderMonkey 38 upgrade: 13/35
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2016-09-02 16:28:17 +00:00 |
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ICmpFootprint.h
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SpiderMonkey 31 upgrade
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2015-01-24 14:46:52 +00:00 |
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ICmpGuiInterface.cpp
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SpiderMonkey 31 upgrade
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2015-01-24 14:46:52 +00:00 |
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ICmpGuiInterface.h
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SpiderMonkey 31 upgrade
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2015-01-24 14:46:52 +00:00 |
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ICmpIdentity.cpp
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Missing files
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2011-05-05 20:07:51 +00:00 |
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ICmpIdentity.h
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Missing files
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2011-05-05 20:07:51 +00:00 |
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ICmpMinimap.cpp
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# Display units on the minimap
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2010-04-23 18:36:48 +00:00 |
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ICmpMinimap.h
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Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
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2015-03-15 23:59:48 +00:00 |
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ICmpMirage.cpp
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Hide changes to buildings in the fog-of-war.
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2014-08-04 22:49:19 +00:00 |
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ICmpMirage.h
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Hide changes to buildings in the fog-of-war.
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2014-08-04 22:49:19 +00:00 |
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ICmpMotion.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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ICmpMotion.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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ICmpObstruction.cpp
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Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder
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2016-04-06 17:36:47 +00:00 |
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ICmpObstruction.h
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Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder
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2016-04-06 17:36:47 +00:00 |
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ICmpObstructionManager.cpp
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Stop units walking outside the edges of circular maps.
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2010-10-30 18:25:34 +00:00 |
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ICmpObstructionManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ICmpOverlayRenderer.cpp
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End source files with a newline.
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2016-11-23 11:27:54 +00:00 |
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ICmpOverlayRenderer.h
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Use const T& for parameters of some types in script-exposed native functions
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2016-01-23 15:17:56 +00:00 |
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ICmpOwnership.cpp
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Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes.
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2012-08-08 05:18:20 +00:00 |
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ICmpOwnership.h
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Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes.
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2012-08-08 05:18:20 +00:00 |
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ICmpParticleManager.cpp
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
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ICmpParticleManager.h
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Set svn:eol-style=native, fix some inconsistent line endings
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2013-12-06 00:42:50 +00:00 |
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ICmpPathfinder.cpp
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New long-range pathfinder.
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2015-06-12 18:58:24 +00:00 |
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ICmpPathfinder.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ICmpPlayer.cpp
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Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
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2015-03-15 23:59:48 +00:00 |
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ICmpPlayer.h
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Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
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2015-03-15 23:59:48 +00:00 |
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ICmpPlayerManager.cpp
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# Add new renderer mode based on GL_ARB_fragment_program.
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2011-03-26 20:17:21 +00:00 |
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ICmpPlayerManager.h
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# Add new renderer mode based on GL_ARB_fragment_program.
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2011-03-26 20:17:21 +00:00 |
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ICmpPosition.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpPosition.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ICmpProjectileManager.cpp
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Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
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2012-05-19 23:07:41 +00:00 |
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ICmpProjectileManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ICmpRallyPointRenderer.cpp
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Recompute rally point lines when the rally point is set on a moving unit.
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2014-06-04 22:07:58 +00:00 |
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ICmpRallyPointRenderer.h
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Use const T& for parameters of some types in script-exposed native functions
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2016-01-23 15:17:56 +00:00 |
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ICmpRangeManager.cpp
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Show status-bars of all players to observers, fixes #3215.
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2016-01-10 16:47:57 +00:00 |
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ICmpRangeManager.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ICmpSelectable.cpp
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Cinematic camera core functionality. Patch by Vladislav Belov.
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2016-01-03 12:41:04 +00:00 |
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ICmpSelectable.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ICmpSettlement.cpp
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# Initial support for territories
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2011-07-20 19:48:06 +00:00 |
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ICmpSettlement.h
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# Initial support for territories
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2011-07-20 19:48:06 +00:00 |
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ICmpSoundManager.cpp
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Stop music when resetting the simulation test mode in Atlas.
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2014-09-12 21:38:10 +00:00 |
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ICmpSoundManager.h
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Use const T& for parameters of some types in script-exposed native functions
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2016-01-23 15:17:56 +00:00 |
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ICmpTemplateManager.cpp
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Clean up LoadPlayerSettings.
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2015-01-01 23:10:24 +00:00 |
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ICmpTemplateManager.h
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Use const T& for parameters of some types in script-exposed native functions
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2016-01-23 15:17:56 +00:00 |
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ICmpTerrain.cpp
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Summon planes back from the emptyness
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2013-11-26 15:12:16 +00:00 |
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ICmpTerrain.h
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Fix an issue with corruption of water data when the actor editor opened in Atlas.
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2014-02-25 06:27:15 +00:00 |
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ICmpTerritoryInfluence.cpp
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# Initial support for territories
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2011-07-20 19:48:06 +00:00 |
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ICmpTerritoryInfluence.h
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Implement methods to find the neighbour of a certain territory, and use it for territory decay. Fixes #3204
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2015-05-25 14:17:45 +00:00 |
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ICmpTerritoryManager.cpp
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Fix territory not being updated when diplomacy changes. Fixes #3891
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2016-04-09 19:57:34 +00:00 |
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ICmpTerritoryManager.h
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Fix territory not being updated when diplomacy changes. Fixes #3891
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2016-04-09 19:57:34 +00:00 |
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ICmpTest.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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ICmpTest.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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ICmpUnitMotion.cpp
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Reenable formations and fix/improve the communication between UnitAI and UnitMotion. With the new pathfinder some path requests can be completed instantaneously, so UnitAI has to handle MoveStarted messages even in the IDLE state.
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2015-09-17 16:31:23 +00:00 |
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ICmpUnitMotion.h
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Reenable formations and fix/improve the communication between UnitAI and UnitMotion. With the new pathfinder some path requests can be completed instantaneously, so UnitAI has to handle MoveStarted messages even in the IDLE state.
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2015-09-17 16:31:23 +00:00 |
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ICmpUnitRenderer.cpp
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New unit renderer.
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2014-06-01 18:24:50 +00:00 |
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ICmpUnitRenderer.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ICmpUnknownScript.cpp
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# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
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2010-01-22 20:03:14 +00:00 |
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ICmpUnknownScript.h
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# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
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2010-01-22 20:03:14 +00:00 |
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ICmpValueModificationManager.cpp
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Make the actor tech-modifiable. Fixes #2243
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2014-04-14 15:00:49 +00:00 |
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ICmpValueModificationManager.h
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Make the actor tech-modifiable. Fixes #2243
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2014-04-14 15:00:49 +00:00 |
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ICmpVisibility.cpp
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Fix c229b46ac2.
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2015-02-16 14:38:13 +00:00 |
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ICmpVisibility.h
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Fix c229b46ac2.
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2015-02-16 14:38:13 +00:00 |
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ICmpVision.cpp
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Move template items GetRetainInFog and AlwaysVisible from Vision to Visibility.
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2014-12-05 18:33:59 +00:00 |
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ICmpVision.h
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Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277.
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2016-10-28 15:34:24 +00:00 |
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ICmpVisual.cpp
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Allow simulation to set the actor variant selection, and use it for the garrison flag. Fixes #3952 Refs #2679, #3983
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2016-05-30 14:07:48 +00:00 |
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ICmpVisual.h
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Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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2016-11-23 11:18:37 +00:00 |
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ICmpWaterManager.cpp
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Substantial speed-up of the foam generation code.
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2014-01-05 16:15:20 +00:00 |
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ICmpWaterManager.h
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Substantial speed-up of the foam generation code.
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2014-01-05 16:15:20 +00:00 |