0ad/binaries/data/mods/_test.sim/simulation/components/test.js
Dunedan 93ce94655d
Use @stylistic/brace-style for eslint
Up to now `eslint-plugin-brace-rules` was used to enforce a common brace
style for JavaScript code. This plugin was however updated the last time
over 9 years ago and will be incompatible with ESLint v10, as that
[removes `context.getSourceCode()`][1], the plugin relies on.

To keep the eslint config working with ESLint v10, this replaces
`eslint-plugin-brace-rules` with the [`@stylistic/brace-style`][2] rule
from `@stylistic/eslint-plugin`, a package we already use.

While `@stylistic/brace-style` doesn't offer an option to format braces
in exactly the same way as before, the "allman" style seems to be the
one closest to the existing code.

[1]: https://eslint.org/blog/2025/11/eslint-v10.0.0-alpha.0-released/#removed-deprecated-rule-context-members
[2]: https://eslint.style/rules/brace-style
2026-01-12 21:33:52 +01:00

52 lines
869 B
JavaScript

function TestScript1A() {}
TestScript1A.prototype.Init = function()
{
this.x = 101000;
};
TestScript1A.prototype.GetX = function()
{
return this.x;
};
TestScript1A.prototype.OnTurnStart = function(msg)
{
this.x += 1;
};
Engine.RegisterComponentType(IID_Test1, "TestScript1A", TestScript1A);
// -------- //
function TestScript1B() {}
TestScript1B.prototype = Object.create(TestScript1A.prototype);
TestScript1B.prototype.Init = function()
{
this.x = 102000;
};
Engine.RegisterComponentType(IID_Test1, "TestScript1B", TestScript1B);
// -------- //
function TestScript2A() {}
TestScript2A.prototype.Init = function()
{
this.x = 201000;
};
TestScript2A.prototype.GetX = function()
{
return this.x;
};
TestScript2A.prototype.OnUpdate = function(msg)
{
this.x += msg.turnLength;
};
Engine.RegisterComponentType(IID_Test2, "TestScript2A", TestScript2A);