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Refactor the video mode setting logic to cope better with dynamic changes. This was SVN commit r7606. |
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| .. | ||
| Entity.cpp | ||
| Entity.h | ||
| EntityFormation.cpp | ||
| EntityFormation.h | ||
| EntityRendering.cpp | ||
| EntityStateProcessing.cpp | ||
| Formation.cpp | ||
| Formation.h | ||
| FormationCollection.cpp | ||
| FormationCollection.h | ||
| FormationManager.cpp | ||
| FormationManager.h | ||
| LOSManager.cpp | ||
| LOSManager.h | ||
| Simulation.cpp | ||
| Simulation.h | ||
| Technology.cpp | ||
| Technology.h | ||
| TechnologyCollection.cpp | ||
| TechnologyCollection.h | ||
| TerritoryManager.cpp | ||
| TerritoryManager.h | ||
| TriggerManager.cpp | ||
| TriggerManager.h | ||