0ad/source/renderer/backend
Vladislav Belov 2e87f6b5aa Adds renderer backend-specific statistics
Different backend have different metrics to watch and debug. So we need
a simple way to collect that.
2026-05-10 19:26:16 +02:00
..
dummy Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
gl Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
vulkan Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
Backend.h Removes ARB (legacy OpenGL) backend 2026-02-20 22:07:38 +01:00
Barrier.h Fix some includes in source/renderer 2025-07-07 17:45:54 +02:00
CompareOp.cpp Fix some includes in source/renderer 2025-07-07 17:45:54 +02:00
CompareOp.h Fix some includes in source/renderer 2025-07-07 17:45:54 +02:00
Format.h Adds floating point textures to backends 2026-04-29 19:25:11 +02:00
IBuffer.h Adds storage buffer support to Vulkan and GL. 2024-12-09 22:47:15 +01:00
IDevice.h Adds renderer backend-specific statistics 2026-05-10 19:26:16 +02:00
IDeviceCommandContext.h Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
IDeviceObject.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
IFramebuffer.h Fix some includes in source/renderer 2025-07-07 17:45:54 +02:00
IShaderProgram.h Fix some includes in source/renderer 2025-07-07 17:45:54 +02:00
ITexture.h Fixes #8057 by properly initializing atlas texture. 2025-09-17 14:31:16 +02:00
PipelineState.cpp Fix some includes in source/renderer 2025-07-12 12:19:41 +02:00
PipelineState.h Fix some includes in source/renderer 2025-07-07 17:45:54 +02:00
Sampler.cpp Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
Sampler.h Fix some includes in source/renderer 2025-07-07 17:45:54 +02:00