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`TaskManager` and `Future` where coupled together. When a task is pushed a future is returned. Also the `Future::Wrap` function was inconvenient to use. Now `TaskManager::PushTask` doesn't return a `Future` anymore. This alows to use different `Future`-like types. Also it's possible to easily use the `Future` with a different type that implements a `PushTask` function.
117 lines
3.2 KiB
C++
117 lines
3.2 KiB
C++
/* Copyright (C) 2025 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/self_test.h"
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#include "lib/types.h"
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#include "ps/Future.h"
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#include "ps/TaskManager.h"
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#include <atomic>
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#include <condition_variable>
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#include <cstddef>
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#include <mutex>
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#include <vector>
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class TestTaskManager : public CxxTest::TestSuite
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{
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public:
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void test_basic()
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{
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// There is a minimum of 3.
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TS_ASSERT(g_TaskManager.GetNumberOfWorkers() >= 3);
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std::atomic<int> tasks_run = 0;
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auto increment_run = [&tasks_run]() { tasks_run++; };
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Future future{g_TaskManager, increment_run};
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future.Wait();
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TS_ASSERT_EQUALS(tasks_run.load(), 1);
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// Test Execute.
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std::condition_variable cv;
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std::mutex mutex;
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std::atomic<bool> go = false;
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future = {g_TaskManager, [&]{
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std::unique_lock<std::mutex> lock(mutex);
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cv.wait(lock, [&go]() -> bool { return go; });
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lock.unlock();
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increment_run();
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lock.lock();
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go = false;
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lock.unlock();
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cv.notify_all();
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}};
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TS_ASSERT_EQUALS(tasks_run.load(), 1);
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std::unique_lock<std::mutex> lock(mutex);
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go = true;
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lock.unlock();
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cv.notify_all();
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lock.lock();
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cv.wait(lock, [&go]() -> bool { return !go; });
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TS_ASSERT_EQUALS(tasks_run.load(), 2);
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// Wait on the future before the mutex/cv go out of scope.
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future.Wait();
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}
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void test_Priority()
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{
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std::atomic<int> tasks_run = 0;
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// Push general tasks
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auto increment_run = [&tasks_run]() { tasks_run++; };
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Future future = {g_TaskManager, increment_run};
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Future futureLow = {g_TaskManager, increment_run, Threading::TaskPriority::LOW};
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future.Wait();
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futureLow.Wait();
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TS_ASSERT_EQUALS(tasks_run.load(), 2);
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// Also check with no waiting expected.
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Future{g_TaskManager, increment_run}.Wait();
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TS_ASSERT_EQUALS(tasks_run.load(), 3);
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Future{g_TaskManager, increment_run, Threading::TaskPriority::LOW}.Wait();
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TS_ASSERT_EQUALS(tasks_run.load(), 4);
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}
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void test_Load()
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{
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#define ITERATIONS 100000
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std::vector<Future<int>> futures;
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futures.resize(ITERATIONS);
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std::vector<u32> values(ITERATIONS);
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Future f1{g_TaskManager, [&futures]{
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for (u32 i = 0; i < ITERATIONS; i+=3)
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futures[i] = {g_TaskManager, []{ return 5; }};
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}};
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Future f2{g_TaskManager, [&futures]{
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for (u32 i = 1; i < ITERATIONS; i+=3)
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futures[i] = {g_TaskManager, []{ return 5; }, Threading::TaskPriority::LOW};
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}};
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Future f3{g_TaskManager, [&futures]{
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for (u32 i = 2; i < ITERATIONS; i+=3)
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futures[i] = {g_TaskManager, []{ return 5; }};
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}};
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f1.Wait();
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f2.Wait();
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f3.Wait();
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for (size_t i = 0; i < ITERATIONS; ++i)
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TS_ASSERT_EQUALS(futures[i].Get(), 5);
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#undef ITERATIONS
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}
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};
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