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LinearAllocator (also known as bump allocator) allows to reuse the same memory across the frame for short lifetime allocations.
99 lines
3.1 KiB
C++
99 lines
3.1 KiB
C++
/* Copyright (C) 2025 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/self_test.h"
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#include "lib/allocators/STLAllocators.h"
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#include "ps/memory/LinearAllocator.h"
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#include <algorithm>
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#include <cinttypes>
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#include <cstddef>
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#include <iterator>
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#include <limits>
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#include <numeric>
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#include <stdexcept>
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#include <type_traits>
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#include <utility>
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class TestLinearAllocator : public CxxTest::TestSuite
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{
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public:
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void test_construction()
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{
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PS::Memory::LinearAllocator allocator{16, 16};
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for (size_t index{0}; index < 4; ++index)
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{
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void* ptr{allocator.allocate(4, 4)};
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TS_ASSERT(ptr);
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TS_ASSERT_EQUALS(allocator.GetSize(), 4u * (index + 1));
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allocator.deallocate(ptr, 4);
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TS_ASSERT_EQUALS(allocator.GetSize(), 4u * (index + 1));
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TS_ASSERT_EQUALS(allocator.GetCapacity(), 16u);
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}
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TS_ASSERT_EQUALS(allocator.GetSize(), 16u);
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allocator.Release();
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TS_ASSERT_EQUALS(allocator.GetSize(), 0u);
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}
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void test_scoped_construction()
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{
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PS::Memory::LinearAllocator allocator{32, 32};
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for (size_t index{0}; index < 4; ++index)
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{
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TS_ASSERT_EQUALS(allocator.GetSize(), 0u);
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PS::Memory::ScopedLinearAllocator scopedAllocator{allocator};
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scopedAllocator.deallocate(scopedAllocator.allocate(32, 4), 32);
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TS_ASSERT_EQUALS(allocator.GetSize(), 32u);
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}
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TS_ASSERT_EQUALS(allocator.GetSize(), 0u);
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{
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PS::Memory::ScopedLinearAllocator scopedAllocator1{allocator};
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PS::Memory::ScopedLinearAllocator scopedAllocator2{allocator};
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ProxyAllocator<int, PS::Memory::ScopedLinearAllocator> proxyAllocator1{scopedAllocator1};
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ProxyAllocator<int, PS::Memory::ScopedLinearAllocator> proxyAllocator2{scopedAllocator2};
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TS_ASSERT_EQUALS(proxyAllocator1, proxyAllocator1);
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TS_ASSERT_DIFFERS(proxyAllocator1, proxyAllocator2);
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}
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}
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void test_increase_capacity()
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{
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PS::Memory::LinearAllocator allocator{4, 32};
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TS_ASSERT_EQUALS(allocator.GetCapacity(), 4u);
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allocator.deallocate(allocator.allocate(32, 4), 32);
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TS_ASSERT_EQUALS(allocator.GetSize(), 32u);
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TS_ASSERT_EQUALS(allocator.GetCapacity(), 32u);
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}
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void test_exception()
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{
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PS::Memory::LinearAllocator allocator{4, 4};
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TS_ASSERT_THROWS((allocator.allocate(8, 8)), PS::CapacityExceededException&);
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{
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PS::Memory::LinearAllocator allocator{4, 8};
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allocator.deallocate(allocator.allocate(4, 4), 4);
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allocator.deallocate(allocator.allocate(4, 4), 4);
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allocator.deallocate(allocator.allocate(4, 4), 4);
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TS_ASSERT_THROWS(allocator.allocate(16, 4), PS::CapacityExceededException&);
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}
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}
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};
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