0ad/source/lib/sysdep/os/win/pyrogenesis.rc
Itms 866d6f0527
Add an engine "compatible" version
When a patch version is released, it must declare compatibility with the
previous patch versions of the same main release. This allows players to
keep replaying their games and to keep playing online with users of
other patches of the same main release.

This should have anticipated for dae7a8c394
2025-10-26 09:16:46 +01:00

38 lines
1,022 B
Text

#include "lib/build_version.h"
#include <winver.h>
#ifndef DEBUG
#define VER_DEBUG 0
#else
#define VER_DEBUG VS_FF_DEBUG
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION PS_VERSION_WORD
PRODUCTVERSION PS_VERSION_WORD
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
FILEFLAGS VER_DEBUG
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "CompanyName", "Wildfire Games"
VALUE "FileDescription", "Pyrogenesis engine"
VALUE "FileVersion", PS_VERSION
VALUE "InternalName", "pyrogenesis.rc"
VALUE "LegalCopyright", "Copyright (C) 2025 Wildfire Games"
VALUE "OriginalFilename", "pyrogenesis.rc"
VALUE "ProductName", "Pyrogenesis"
VALUE "ProductVersion", PS_VERSION
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 0x4E4
END
END