0ad/binaries/data/mods/public/simulation/components/interfaces/PlayerManager.js
Dunedan f58dc9b485
Remove unnecessary executable bits
This removes the executable bits from files which aren't supposed to
have them.

Also removes shebangs for files which aren't supposed to be executable.
2024-08-26 07:46:34 +02:00

6 lines
290 B
JavaScript

/**
* Message of the form { player": number, "from": number, "to": number }
* sent from PlayerManager component to warn other components when a player changed entities.
* This is also sent when the player gets created or destroyed.
*/
Engine.RegisterMessageType("PlayerEntityChanged");