0ad/binaries/data/mods/public/simulation/components/interfaces/AttackDetection.js
2016-08-03 12:04:49 +00:00

9 lines
397 B
JavaScript

Engine.RegisterInterface("AttackDetection");
/**
* Message of the form { "player": number, "event": object }
* where "event" value is an object of the form
* { "target": number , "position": { "x": number, "z": number }, "time": number, "targetIsDomesticAnimal": boolean }
* sent from AttackDetection component when a new attack is detected.
*/
Engine.RegisterMessageType("AttackDetected");