0ad/binaries/data/mods/public/maps/scripts/Conquest.js
Ralph Sennhauser 60fc382bd8
Fix eslint rule 'prefer-const' in maps/scripts
eslint --no-config-lookup --fix --rule '"prefer-const": 1' \
    binaries/data/mods/public/maps/scripts

Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-05-09 19:46:31 +02:00

7 lines
282 B
JavaScript

{
const cmpTrigger = Engine.QueryInterface(SYSTEM_ENTITY, IID_Trigger);
cmpTrigger.ConquestAddVictoryCondition({
"classFilter": "ConquestCritical+!Foundation",
"defeatReason": markForTranslation("%(player)s has been defeated (lost all critical units and structures).")
});
}