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New controller classes: PlayerViewControl, PauseControl, GameSpeedControl New viewer classes: ObjectivesDialog, PauseOverlay, FollowPlayer, TopPanel (BuildLabel, CivIcon, CounterManager, CounterPopulation, CounterResource refs 7e14a33411/D1113, GameSpeedButton, ObjectivesDialogButton) New events: SimulationUpdate, EntitySelectionChange, ViewedPlayerChange, PreViewedPlayerChangeHandler, PlayerIDChange, PlayersInit, PlayersFinished, Pause, DiplomacyColorsChange, HotkeyChange, refs #2604 Improves GUI onSimuationUpdate performance without selected entities by allegedly 30%. Delete misleading dead code resign command from leaveGame and rename to endGame. The command is not sent via network (seefa85527baf) nor processed in simulation, because the Game instance is deleted immediately thereafter, introduced infcedcae052, refsa3e1c68b9a,39ffb0a6bd,9f796068f8. Remove explicitResume 0 value frome57c99c6f6and8ae67ed15fwhich should have been a false if defined, and is equivalent to the default. Restore fast forwarding option from cd571035bb/D595 for developers changing the perspective to observer or player following56308ec1ad. Add pausing for the delete dialog missing following7a7ebaa983. Differential Revision: https://code.wildfiregames.com/D2378 This was SVN commit r23076.
12 lines
297 B
XML
12 lines
297 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<object
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name="gameSpeed"
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type="dropdown"
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style="ModernDropDown"
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size="100%-390 40 100%-230 65"
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hidden="true"
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tooltip_style="sessionToolTip"
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dropdown_size="300"
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>
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<translatableAttribute id="tooltip">Choose game speed</translatableAttribute>
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</object>
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