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In 52f311da2b code was made resource agnostic except a few places.
This fixes one of them.
(Notice that this approach also addresses Vladislavs recommendation to
load all textures at XML parsing time rather than at JS runtime
(D1745).)
Ticket: #3934
Patch by: @elexis
Differential revision: D2329
Reviewed by: @Freagarach, @wraitii
This was SVN commit r24531.
20 lines
610 B
XML
20 lines
610 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<page>
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<include>common/modern/setup.xml</include>
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<include>common/modern/styles.xml</include>
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<include>common/modern/sprites.xml</include>
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<include>common/resources/</include>
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<include>common/sprites.xml</include>
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<include>common/styles.xml</include>
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<include>reference/common/sprites.xml</include>
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<include>reference/common/styles.xml</include>
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<include>reference/structree/sprites.xml</include>
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<include>reference/structree/styles.xml</include>
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<include>reference/structree/structree.xml</include>
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<include>reference/common/setup.xml</include>
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</page>
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