0ad/source/tools/atlas/DatafileIO/Stream/Stream.cpp
Ykkrosh 0d8ffa58dc AoE3Ed build fixes
This was SVN commit r8868.
2011-01-17 13:29:45 +00:00

52 lines
1.4 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "Stream.h"
#include <cassert>
#include <string>
#include <memory.h>
using namespace DatafileIO;
bool InputStream::AcquireBuffer(void*& buffer, size_t& size, size_t max_size)
{
std::string data;
const size_t tempBufSize = 65536;
static char tempBuffer[tempBufSize];
size = 0;
size_t bytesLeft = max_size;
size_t bytesRead;
while (bytesLeft > 0 && (bytesRead = Read(tempBuffer, std::min(bytesLeft, tempBufSize))) != 0)
{
size += bytesRead;
bytesLeft -= bytesRead;
data += std::string(tempBuffer, bytesRead);
}
buffer = new char[size];
memcpy(buffer, data.data(), size);
return true;
}
void InputStream::ReleaseBuffer(void* buffer)
{
delete[] (char*)buffer;
}