0ad/source/lib/sysdep/os/osx/osx.cpp
janwas 6feb143e61 OS X compile fix
This was SVN commit r9582.
2011-05-30 23:06:16 +00:00

100 lines
2.8 KiB
C++

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "precompiled.h"
#include "lib/lib.h"
#include "lib/sysdep/sysdep.h"
#include "lib/sysdep/gfx.h"
#include <mach-o/dyld.h>
// "copy" text into the clipboard. replaces previous contents.
Status sys_clipboard_set(const wchar_t* text)
{
return INFO::OK;
}
// allow "pasting" from clipboard. returns the current contents if they
// can be represented as text, otherwise 0.
// when it is no longer needed, the returned pointer must be freed via
// sys_clipboard_free. (NB: not necessary if zero, but doesn't hurt)
wchar_t* sys_clipboard_get(void)
{
// Remember to implement sys_clipboard_free when implementing this method!
return NULL;
}
// frees memory used by <copy>, which must have been returned by
// sys_clipboard_get. see note above.
Status sys_clipboard_free(wchar_t* copy)
{
// Since clipboard_get never returns allocated memory (unimplemented), we
// should only ever get called with a NULL pointer.
ENSURE(!copy);
return INFO::OK;
}
namespace gfx {
Status GetVideoMode(int* xres, int* yres, int* bpp, int* freq)
{
// TODO Implement
return ERR::NOT_SUPPORTED; // NOWARN
}
Status GetMonitorSize(int* xres, int* yres, int* bpp, int* freq)
{
// TODO Implement
return ERR::NOT_SUPPORTED; // NOWARN
}
} // namespace gfx
OsPath sys_ExecutablePathname()
{
static char name[PATH_MAX];
static bool init = false;
if ( !init )
{
init = true;
char temp[PATH_MAX];
u32 size = PATH_MAX;
if (_NSGetExecutablePath( temp, &size ))
return OsPath();
realpath(temp, name);
}
// On OS X, we might be in a bundle. In this case set its name as our name.
char* app = strstr(name, ".app");
if (app) {
// Remove everything after the .app
*(app + strlen(".app")) = '\0';
debug_printf(L"app bundle name: %hs\n", name);
}
return name;
}