..
AlphaMapCalculator.cpp
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
AlphaMapCalculator.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
BlendShapes.h
fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions)
2009-05-03 11:47:38 +00:00
DecalRData.cpp
Bind textures correctly to GLSL sampler uniforms.
2012-04-10 21:07:52 +00:00
DecalRData.h
More GLES compatibility, mainly around terrain rendering.
2012-02-13 14:02:14 +00:00
HWLightingModelRenderer.cpp
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
HWLightingModelRenderer.h
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
InstancingModelRenderer.cpp
Experimental GPU skinning.
2012-04-12 15:43:59 +00:00
InstancingModelRenderer.h
Experimental GPU skinning.
2012-04-12 15:43:59 +00:00
ModelRenderer.cpp
Add support for specular materials.
2012-04-08 15:55:06 +00:00
ModelRenderer.h
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
ModelVertexRenderer.h
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
OverlayRenderer.cpp
Add support for OpenBSD. Fixes #1463 .
2012-06-13 20:43:56 +00:00
OverlayRenderer.h
Split out code specific to textured overlay lines construction from OverlayRenderer into its own files.
2012-06-02 21:19:20 +00:00
ParticleRenderer.cpp
Bind textures correctly to GLSL sampler uniforms.
2012-04-10 21:07:52 +00:00
ParticleRenderer.h
Update renderer design to be more flexible and data-driven based on material and shader definitions.
2012-04-03 18:44:46 +00:00
PatchRData.cpp
Fix vector allocator types
2012-05-01 21:12:43 +00:00
PatchRData.h
Improve Android compatibility.
2012-02-25 17:29:27 +00:00
Renderer.cpp
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186 .
2012-05-07 01:09:53 +00:00
Renderer.h
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186 .
2012-05-07 01:09:53 +00:00
RenderModifiers.cpp
Improved shadow filtering, from eihrul.
2012-05-21 19:23:14 +00:00
RenderModifiers.h
Add support for specular materials.
2012-04-08 15:55:06 +00:00
Scene.cpp
# Initial version of new particle system.
2011-04-03 19:15:15 +00:00
Scene.h
Pretty unit selection overlay rings. Fixes #824 .
2012-04-22 04:04:02 +00:00
ShadowMap.cpp
Improved shadow filtering, from eihrul.
2012-05-21 19:23:14 +00:00
ShadowMap.h
Improved shadow filtering, from eihrul.
2012-05-21 19:23:14 +00:00
SkyManager.cpp
Even more GLES compatibility
2012-02-13 15:06:25 +00:00
SkyManager.h
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
TerrainOverlay.cpp
Add support for texture-based terrain overlays.
2012-04-24 16:46:32 +00:00
TerrainOverlay.h
Add support for texture-based terrain overlays.
2012-04-24 16:46:32 +00:00
TerrainRenderer.cpp
Improved shadow filtering, from eihrul.
2012-05-21 19:23:14 +00:00
TerrainRenderer.h
Add support for texture-based terrain overlays.
2012-04-24 16:46:32 +00:00
TexturedLineRData.cpp
Split out code specific to textured overlay lines construction from OverlayRenderer into its own files.
2012-06-02 21:19:20 +00:00
TexturedLineRData.h
Add support for OpenBSD. Fixes #1463 .
2012-06-13 20:43:56 +00:00
VertexArray.cpp
Pretty unit selection overlay rings. Fixes #824 .
2012-04-22 04:04:02 +00:00
VertexArray.h
Pretty unit selection overlay rings. Fixes #824 .
2012-04-22 04:04:02 +00:00
VertexBuffer.cpp
Pretty unit selection overlay rings. Fixes #824 .
2012-04-22 04:04:02 +00:00
VertexBuffer.h
Pretty unit selection overlay rings. Fixes #824 .
2012-04-22 04:04:02 +00:00
VertexBufferManager.cpp
# New territory border rendering.
2011-07-30 00:56:45 +00:00
VertexBufferManager.h
Pretty unit selection overlay rings. Fixes #824 .
2012-04-22 04:04:02 +00:00
WaterManager.cpp
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00
WaterManager.h
# Add new texture loading system with automatic compression.
2010-09-10 21:02:10 +00:00