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A multi player loading screen will have possibility of showing single and multi player tips while multi player tips are in favor. Tips are now separated by categories. During loading those category have an occurrence probability, where we are choosing a random category based on chance and not by complete randomness. From there we just picking a random tip from that category. |
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|---|---|---|
| .. | ||
| scriptlib | ||
| checkrefs.py | ||
| entvalidate.py | ||
| readme.md | ||
| requirements.txt | ||
| validate_grammar.py | ||
| validator.py | ||
Checkrefs.py
Description
This script checks the game files for missing dependencies, unused files, and for file integrity. If mods are specified, all their dependencies are also checked recursively. This script is particularly useful to detect broken actors or templates.
Requirements
- Python 3.6+ interpreter installed
- lxml for the -a option.
Usage
- cd in
source/tools/entityand run the script.
usage: checkrefs.py [-h] [-u] [-x] [-a] [-t] [-m MOD [MOD ...]]
Checks the game files for missing dependencies, unused files, and for file integrity.
options:
-h, --help show this help message and exit
-u, --check-unused check for all the unused files in the given mods and their dependencies.
Implies --check-map-xml. Currently yields a lot of false positives.
-x, --check-map-xml check maps for missing actor and templates.
-a, --validate-actors
run the validator.py script to check if the actors files have extra or
missing textures.
-t, --validate-templates
run the validator.py script to check if the xml files match their (.rng)
grammar file.
-m MOD [MOD ...], --mods MOD [MOD ...]
specify which mods to check. Default to public.