0ad/source/simulation2
Atrik 8922a056b0 Enable attacks on foes visible through shared LOS
Adds baseRange parameter to parabolic queries for combined
2D + parabolic detection. StandGround and Chase stances now
use attack range (parabolic) with vision as baseRange, allowing
units to attack enemies visible through friendly vision.
Buildings benefit as well via BuildingAI.
2026-08-06 21:32:20 +02:00
..
components Enable attacks on foes visible through shared LOS 2026-08-06 21:32:20 +02:00
docs Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
helpers Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
scripting Remove global g_xres and x_yres 2026-07-08 11:35:46 +02:00
serialization Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
system Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
tests Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
MessageTypes.h Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
Simulation2.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
Simulation2.h Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
TypeList.h Store whether a player is activ in C++ 2025-01-05 19:57:12 +01:00