0ad/source/simulation2/scripting
2014-02-16 15:22:11 +00:00
..
EngineScriptConversions.cpp Fixes a crash introduced in fd187f466f by ensuring that the CScriptValRooted values are destroyed before calling JS_DestroyContext. 2014-01-30 13:21:36 +00:00
MessageTypeConversions.cpp Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb 2014-02-16 15:22:11 +00:00
ScriptComponent.cpp Improve performance of full state hash computation, by skipping script components that are known to have no data. 2011-03-05 22:30:32 +00:00
ScriptComponent.h Improve performance of full state hash computation, by skipping script components that are known to have no data. 2011-03-05 22:30:32 +00:00