0ad/source/scriptinterface
wraitii 87a2c3347f Make real directory paths on the VFS predictable (retry)
This is the same commit as 4bb31f084e, reverted in 5d1899785a. Noted
issues were fixed.

Partial revert/fix of 2f19cf86d3 and 2567fee329.

Before this diff, it was possible for a mod containing a cache/ or a
config/ folder to get written to incorrectly.
The issue is VFS can map multiple directories to one 'virtual' path, for
reading mods. However, writing data is problematic: which path to
choose?
The only viable solution is to use a path relative to the highest
priority directory encountered in the VFS path, or write paths could be
'hijacked' by lower-priority mods.

This fixes these issues by:
- Adding a new lookup mode ('Real-path') that explicitly picks the real
path relative to the highest-priority subdirectory in the VFS Path.
- Preventing overwriting a real directory with a lower priority one in
general.
- Revert c0c8132dd4's GetRealPath change, re-introducing the function as
GetOriginalPath.

This also cleans up some duplication that led to empty mod folders in
the user mod path, and cleans up loading the 'user' mod.
It also makes it explicit that a directory must be passed to Mount().

Note that the new 'realpath' lookup can still be somewhat complex with
many mount points at various hierarchy levels, but it is at least
predictable/deterministic without having to be careful about populating
order.

Fixes #2553

Differential Revision: https://code.wildfiregames.com/D3728
This was SVN commit r25107.
2021-03-23 12:46:59 +00:00
..
tests Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
FunctionWrapper.h Fixes & improvements to FunctionWrapper 2021-03-02 16:55:22 +00:00
NativeWrapperDecls.h Refactor all usage of RegisterFunction to ScriptFunction::Register 2021-03-02 20:01:14 +00:00
NativeWrapperDefns.h Replace DISCARD macro with ignore_result template. 2020-12-15 09:03:44 +00:00
ScriptContext.cpp Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
ScriptContext.h Removes unused containers included in headers. 2021-03-03 23:01:08 +00:00
ScriptConversions.cpp [SM68 2/2] Update to Spidermonkey 68 APIs 2020-11-30 09:03:20 +00:00
ScriptConversions.h [SM78 2/2] Update to Spidermonkey 78 APIs 2020-12-06 14:03:02 +00:00
ScriptEngine.h Address concerns in 5473393e30 (RL interface) 2021-01-15 16:30:05 +00:00
ScriptExceptions.cpp [SM78 2/2] Update to Spidermonkey 78 APIs 2020-12-06 14:03:02 +00:00
ScriptExceptions.h [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
ScriptExtraHeaders.h [SM78 2/2] Update to Spidermonkey 78 APIs 2020-12-06 14:03:02 +00:00
ScriptForward.h [SM68 2/2] Update to Spidermonkey 68 APIs 2020-11-30 09:03:20 +00:00
ScriptInterface.cpp Cleanups includes for cassert and streams. 2021-03-03 22:26:49 +00:00
ScriptInterface.h Refactor all usage of RegisterFunction to ScriptFunction::Register 2021-03-02 20:01:14 +00:00
ScriptStats.cpp [SM78 2/2] Update to Spidermonkey 78 APIs 2020-12-06 14:03:02 +00:00
ScriptStats.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
ScriptTypes.h [SM78 1/2] Upgrade Spidermonkey build system and binaries to 78.6.0 2020-12-06 14:00:57 +00:00