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collada
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Forbids using more than 64 bones for GPU skinning.
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2021-12-13 19:22:27 +00:00 |
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graphics
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Fixes crash in Atlas when switching from the Actor viewer. Fixes #6524
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2022-08-10 17:17:24 +00:00 |
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gui
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Fixes space correction after f4128208de.
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2022-08-30 17:46:33 +00:00 |
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i18n
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Split ScriptRequest in its own header.
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2021-05-03 16:07:26 +00:00 |
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lib
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Revert 10554eb5b1 as it prevents building on FreeBSD.
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2022-09-01 20:39:46 +00:00 |
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lobby
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Adds std namespace to shared_ptr usages in network and engine.
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2021-05-22 19:28:40 +00:00 |
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maths
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Moves uniform and texture binding to CDeviceCommandContext.
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2022-05-02 20:57:22 +00:00 |
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mocks
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network
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Don't create thread on failed connection
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2022-03-14 17:19:42 +00:00 |
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pch
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Include CStrInternStatic where necessary only.
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2021-05-18 11:09:54 +00:00 |
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ps
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Fixes the default number of workers in TaskManager in case of zero hardware_concurrency.
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2022-08-20 20:40:05 +00:00 |
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renderer
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Fixes crash in Atlas when switching from the Actor viewer. Fixes #6524
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2022-08-10 17:17:24 +00:00 |
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rlinterface
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Split off JSON-related function from ScriptInterface, clean up headers.
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2021-05-14 10:18:03 +00:00 |
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scriptinterface
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Remove some duplicated code from ScriptInterface.cpp
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2022-03-28 21:58:22 +00:00 |
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simulation2
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Fix non-visual autostart, as well as client/host autostart.
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2022-05-15 06:34:17 +00:00 |
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soundmanager
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Moves uniform and texture binding to CDeviceCommandContext.
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2022-05-02 20:57:22 +00:00 |
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third_party
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Optimization for include resolving in PreprocessorWrapper.
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2021-01-20 23:05:15 +00:00 |
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tools
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Remove code for the lobby bots from SVN
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2022-09-11 13:21:41 +00:00 |
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main.cpp
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Fix non-visual autostart, as well as client/host autostart.
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2022-05-15 06:34:17 +00:00 |
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test_setup.cpp
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Implement a global task manager using a pool of worker threads
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2021-06-03 14:48:38 +00:00 |