0ad/source/simulation2/system
Itms 5cf2086a33 Fix the initial exploration of territories, which shouldn't be performed in Atlas.
Also clean up the code a bit.

Fixes #2969

This was SVN commit r16129.
2015-01-08 22:36:13 +00:00
..
CmpPtr.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
CmpPtr.h Avoid slightly-expensive QueryInterface() calls 2013-09-11 20:41:53 +00:00
Component.h Dynamic message subscriptions. 2014-06-19 23:20:12 +00:00
ComponentManager.cpp Fix the initial exploration of territories, which shouldn't be performed in Atlas. 2015-01-08 22:36:13 +00:00
ComponentManager.h Fix the initial exploration of territories, which shouldn't be performed in Atlas. 2015-01-08 22:36:13 +00:00
ComponentManagerSerialization.cpp Simplify component deserialization. 2014-06-01 18:14:09 +00:00
Components.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ComponentTest.h Second (main) commit for the SpiderMonkey upgrade. 2014-03-28 20:26:32 +00:00
DynamicSubscription.cpp Dynamic message subscriptions. 2014-06-19 23:20:12 +00:00
DynamicSubscription.h Fix non-PCH build 2014-06-19 23:36:09 +00:00
Entity.h Avoid slightly-expensive QueryInterface() calls 2013-09-11 20:41:53 +00:00
EntityMap.h Fix invalid count for entityMaps 2014-03-05 14:58:17 +00:00
IComponent.cpp Makes custom JS objects compatible with SpiderMonkey ESR31. 2014-07-13 15:31:48 +00:00
IComponent.h Makes custom JS objects compatible with SpiderMonkey ESR31. 2014-07-13 15:31:48 +00:00
Interface.h Makes custom JS objects compatible with SpiderMonkey ESR31. 2014-07-13 15:31:48 +00:00
InterfaceScripted.h Makes custom JS objects compatible with SpiderMonkey ESR31. 2014-07-13 15:31:48 +00:00
Message.h Exact stack rooting for simulation message type conversions. 2014-08-09 20:02:49 +00:00
ParamNode.cpp Exact stack rooting for CParamNode 2014-11-09 11:08:53 +00:00
ParamNode.h Exact stack rooting for CParamNode 2014-11-09 11:08:53 +00:00
SimContext.cpp As per ticket #1707. Some minor improvements to spatial subdivision. Makes way for future changes in RangeManager. 2013-09-15 14:03:53 +00:00
SimContext.h Avoid slightly-expensive QueryInterface() calls 2013-09-11 20:41:53 +00:00