..
tests
Reduces number of allocations during error message formatting.
2021-04-22 06:53:03 +00:00
wposix
Add compatibility mode detection for Windows
2024-12-14 13:47:10 +01:00
acpi.cpp
Use std::atomic instead of platform-dependant code
2024-09-25 21:57:15 +02:00
acpi.h
Removes possibility to link lowlevel library dynamically.
2022-01-31 06:53:30 +00:00
comctl6.manifest
error_dialog.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
error_dialog.rc
icon.rc
pyrogenesis.rc
Add a RC file to add metadata to the pyrogenesis executable
2024-08-28 23:37:36 +02:00
wcpu.cpp
Update trac links with gitea links
2024-12-10 11:29:48 +01:00
wcpu.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
wdbg.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
wdbg.h
Removes possibility to link lowlevel library dynamically.
2022-01-31 06:53:30 +00:00
wdbg_sym.cpp
Update trac links with gitea links
2024-12-10 11:29:48 +01:00
wdbg_sym.h
Removes possibility to link lowlevel library dynamically.
2022-01-31 06:53:30 +00:00
wdir_watch.cpp
Removes WInit module completely. Refs #2611
2023-08-22 17:59:01 +00:00
wdll_main.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
wfirmware.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
wfirmware.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
win.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
wiocp.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
wiocp.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
wnuma.cpp
Use std::atomic instead of platform-dependant code
2024-09-25 21:57:15 +02:00
wseh.cpp
Update trac links with gitea links
2024-12-10 11:29:48 +01:00
wseh.h
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
wsysdep.cpp
Remove CONFIG_ENABLE_BOOST
2025-02-14 20:35:04 +01:00
wutil.cpp
Removes WInit module completely. Refs #2611
2023-08-22 17:59:01 +00:00
wutil.h
Returns Windows paths by value to avoid unnecessary allocation management and follow sys_ExecutablePathname.
2023-07-21 22:31:26 +00:00
wversion.cpp
Removes caching Windows version in wversion.
2023-07-18 20:40:15 +00:00
wversion.h
Removes caching Windows version in wversion.
2023-07-18 20:40:15 +00:00
wvm.cpp
Use std::atomic instead of platform-dependant code
2024-09-25 21:57:15 +02:00