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debug: cleanup ogl_tex, tex: use full-width types to avoid truncation warnings wdbg_sym.cpp: skip __suppress and __profile symbols; add additional hex display for floats; cleanup wdll_ver.cpp: cppdoc+cleanup (remove non-reentrant C interface, replace with std::string) sysdep: add cppdoc everything else: flag parameters are now consistently size_t instead of int (avoids warnings, allows slightly better code on x64) This was SVN commit r6392.
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
#include "precompiled.h"
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#include "real_directory.h"
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#include "lib/path_util.h"
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#include "lib/file/file.h"
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#include "lib/file/io/io.h"
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RealDirectory::RealDirectory(const Path& path, size_t priority, size_t flags)
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: m_path(path), m_priority(priority), m_flags(flags)
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{
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}
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/*virtual*/ size_t RealDirectory::Precedence() const
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{
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return 1u;
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}
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/*virtual*/ char RealDirectory::LocationCode() const
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{
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return 'F';
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}
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/*virtual*/ LibError RealDirectory::Load(const std::string& name, const shared_ptr<u8>& buf, size_t size) const
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{
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PIFile file = CreateFile_Posix();
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RETURN_ERR(file->Open(m_path/name, 'r'));
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RETURN_ERR(io_ReadAligned(file, 0, buf.get(), size));
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return INFO::OK;
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}
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LibError RealDirectory::Store(const std::string& name, const shared_ptr<u8>& fileContents, size_t size)
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{
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const Path pathname(m_path/name);
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{
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PIFile file = CreateFile_Posix();
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RETURN_ERR(file->Open(pathname, 'w'));
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RETURN_ERR(io_WriteAligned(file, 0, fileContents.get(), size));
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}
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// io_WriteAligned pads the file; we need to truncate it to the actual
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// length. ftruncate can't be used because Windows' FILE_FLAG_NO_BUFFERING
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// only allows resizing to sector boundaries, so the file must first
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// be closed.
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truncate(pathname.external_file_string().c_str(), (off_t)size);
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return INFO::OK;
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}
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void RealDirectory::Watch()
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{
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//m_watch = CreateWatch(Path().external_file_string().c_str());
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}
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PRealDirectory CreateRealSubdirectory(const PRealDirectory& realDirectory, const std::string& subdirectoryName)
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{
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const Path path(realDirectory->GetPath()/subdirectoryName);
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return PRealDirectory(new RealDirectory(path, realDirectory->Priority(), realDirectory->Flags()));
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}
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