mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-04 05:55:47 -07:00
Entities may never get to a distance of "0" when trying to reach other entities, as that would mean they are right next to each other, or even overlapping, which can fail. Always give some leeway to distance when trying to move to a target with no specified max-range. This fixes WalkToTarget orders which resulted in units being stuck on mines or on dropsites occasionally. Reported by: elexis Fixes #5510 Differential Revision: https://code.wildfiregames.com/D2087 This was SVN commit r22496. |
||
|---|---|---|
| .. | ||
| config | ||
| l10n | ||
| mods | ||
| tests | ||
| tools | ||