0ad/source/simulation2/components
elexis 417c84870c Actually remove trailing tabs from source/.
This was SVN commit r18991.
2016-11-23 14:09:58 +00:00
..
tests Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
CCmpAIManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpCinemaManager.cpp Cleanup cinema code. Fix some issues with resetting of times. Patch by Vladislav. Refs #3814 2016-04-17 15:43:29 +00:00
CCmpCommandQueue.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpDecay.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpFootprint.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpMinimap.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
CCmpMotionBall.cpp Avoid slightly-expensive QueryInterface() calls 2013-09-11 20:41:53 +00:00
CCmpObstruction.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpObstructionManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpOverlayRenderer.cpp Change profiling calls to get a better view of what is actually slow and what is not. 2016-06-25 13:12:35 +00:00
CCmpOwnership.cpp Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes. 2012-08-08 05:18:20 +00:00
CCmpParticleManager.cpp Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
CCmpPathfinder.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpPathfinder_Common.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
CCmpPathfinder_Vertex.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpPosition.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpProjectileManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpRallyPointRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpRangeManager.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
CCmpSelectable.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpSoundManager.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
CCmpTemplateManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpTerrain.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpTerritoryInfluence.cpp Fix the territory influence weight to fit into an u16 number. (no idea why the buildings have so many different weights though). 2015-05-26 14:25:23 +00:00
CCmpTerritoryManager.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpTest.cpp Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files 2016-06-21 10:33:11 +00:00
CCmpUnitMotion.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
CCmpUnitRenderer.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
CCmpVision.cpp Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277. 2016-10-28 15:34:24 +00:00
CCmpVisualActor.cpp Fix an oversight in d8c11434a8/18823, fixes #4270 . 2016-10-16 20:17:31 +00:00
CCmpWaterManager.cpp Remove a useless global terrain update when modifying environment settings in Atlas. 2015-07-14 17:08:02 +00:00
ICmpAIInterface.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
ICmpAIInterface.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpAIManager.cpp SpiderMonkey 38 upgrade: 10/35 2016-09-02 16:24:46 +00:00
ICmpAIManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpCinemaManager.cpp Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00
ICmpCinemaManager.h End source files with a newline. 2016-11-23 11:27:54 +00:00
ICmpCommandQueue.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpCommandQueue.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpDataTemplateManager.cpp Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834 2016-04-27 08:25:47 +00:00
ICmpDataTemplateManager.h Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834 2016-04-27 08:25:47 +00:00
ICmpDecay.cpp # Add corpse decay and building collapse. 2010-08-01 17:38:01 +00:00
ICmpDecay.h # Add corpse decay and building collapse. 2010-08-01 17:38:01 +00:00
ICmpFogging.cpp Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner. 2015-02-07 15:48:32 +00:00
ICmpFogging.h Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner. 2015-02-07 15:48:32 +00:00
ICmpFootprint.cpp SpiderMonkey 38 upgrade: 13/35 2016-09-02 16:28:17 +00:00
ICmpFootprint.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpGuiInterface.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpGuiInterface.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ICmpIdentity.cpp Missing files 2011-05-05 20:07:51 +00:00
ICmpIdentity.h Missing files 2011-05-05 20:07:51 +00:00
ICmpMinimap.cpp # Display units on the minimap 2010-04-23 18:36:48 +00:00
ICmpMinimap.h Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
ICmpMirage.cpp Hide changes to buildings in the fog-of-war. 2014-08-04 22:49:19 +00:00
ICmpMirage.h Hide changes to buildings in the fog-of-war. 2014-08-04 22:49:19 +00:00
ICmpMotion.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ICmpMotion.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ICmpObstruction.cpp Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder 2016-04-06 17:36:47 +00:00
ICmpObstruction.h Refactor GetEntityCollisions to make it clear what the function actually does since the new pathfinder 2016-04-06 17:36:47 +00:00
ICmpObstructionManager.cpp Stop units walking outside the edges of circular maps. 2010-10-30 18:25:34 +00:00
ICmpObstructionManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ICmpOverlayRenderer.cpp End source files with a newline. 2016-11-23 11:27:54 +00:00
ICmpOverlayRenderer.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpOwnership.cpp Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes. 2012-08-08 05:18:20 +00:00
ICmpOwnership.h Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes. 2012-08-08 05:18:20 +00:00
ICmpParticleManager.cpp Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
ICmpParticleManager.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
ICmpPathfinder.cpp New long-range pathfinder. 2015-06-12 18:58:24 +00:00
ICmpPathfinder.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ICmpPlayer.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
ICmpPlayer.h Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
ICmpPlayerManager.cpp # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
ICmpPlayerManager.h # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
ICmpPosition.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
ICmpPosition.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ICmpProjectileManager.cpp Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18. 2012-05-19 23:07:41 +00:00
ICmpProjectileManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ICmpRallyPointRenderer.cpp Recompute rally point lines when the rally point is set on a moving unit. 2014-06-04 22:07:58 +00:00
ICmpRallyPointRenderer.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpRangeManager.cpp Show status-bars of all players to observers, fixes #3215. 2016-01-10 16:47:57 +00:00
ICmpRangeManager.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ICmpSelectable.cpp Cinematic camera core functionality. Patch by Vladislav Belov. 2016-01-03 12:41:04 +00:00
ICmpSelectable.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ICmpSettlement.cpp # Initial support for territories 2011-07-20 19:48:06 +00:00
ICmpSettlement.h # Initial support for territories 2011-07-20 19:48:06 +00:00
ICmpSoundManager.cpp Stop music when resetting the simulation test mode in Atlas. 2014-09-12 21:38:10 +00:00
ICmpSoundManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpTemplateManager.cpp Clean up LoadPlayerSettings. 2015-01-01 23:10:24 +00:00
ICmpTemplateManager.h Use const T& for parameters of some types in script-exposed native functions 2016-01-23 15:17:56 +00:00
ICmpTerrain.cpp Summon planes back from the emptyness 2013-11-26 15:12:16 +00:00
ICmpTerrain.h Fix an issue with corruption of water data when the actor editor opened in Atlas. 2014-02-25 06:27:15 +00:00
ICmpTerritoryInfluence.cpp # Initial support for territories 2011-07-20 19:48:06 +00:00
ICmpTerritoryInfluence.h Implement methods to find the neighbour of a certain territory, and use it for territory decay. Fixes #3204 2015-05-25 14:17:45 +00:00
ICmpTerritoryManager.cpp Fix territory not being updated when diplomacy changes. Fixes #3891 2016-04-09 19:57:34 +00:00
ICmpTerritoryManager.h Fix territory not being updated when diplomacy changes. Fixes #3891 2016-04-09 19:57:34 +00:00
ICmpTest.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ICmpTest.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ICmpUnitMotion.cpp Reenable formations and fix/improve the communication between UnitAI and UnitMotion. With the new pathfinder some path requests can be completed instantaneously, so UnitAI has to handle MoveStarted messages even in the IDLE state. 2015-09-17 16:31:23 +00:00
ICmpUnitMotion.h Reenable formations and fix/improve the communication between UnitAI and UnitMotion. With the new pathfinder some path requests can be completed instantaneously, so UnitAI has to handle MoveStarted messages even in the IDLE state. 2015-09-17 16:31:23 +00:00
ICmpUnitRenderer.cpp New unit renderer. 2014-06-01 18:24:50 +00:00
ICmpUnitRenderer.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ICmpUnknownScript.cpp # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
ICmpUnknownScript.h # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
ICmpValueModificationManager.cpp Make the actor tech-modifiable. Fixes #2243 2014-04-14 15:00:49 +00:00
ICmpValueModificationManager.h Make the actor tech-modifiable. Fixes #2243 2014-04-14 15:00:49 +00:00
ICmpVisibility.cpp Fix c229b46ac2. 2015-02-16 14:38:13 +00:00
ICmpVisibility.h Fix c229b46ac2. 2015-02-16 14:38:13 +00:00
ICmpVision.cpp Move template items GetRetainInFog and AlwaysVisible from Vision to Visibility. 2014-12-05 18:33:59 +00:00
ICmpVision.h Fix an OOS on rejoin when a ptolemian lighthouse revealing the shoreline was built prior. Patch by Itms and wraitii, fixes #4277. 2016-10-28 15:34:24 +00:00
ICmpVisual.cpp Allow simulation to set the actor variant selection, and use it for the garrison flag. Fixes #3952 Refs #2679, #3983 2016-05-30 14:07:48 +00:00
ICmpVisual.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
ICmpWaterManager.cpp Substantial speed-up of the foam generation code. 2014-01-05 16:15:20 +00:00
ICmpWaterManager.h Substantial speed-up of the foam generation code. 2014-01-05 16:15:20 +00:00