0ad/source/ps/scripting/JSInterface_VFS.h
elexis 7fda43d14e Expose the same file listing function to JS GUI, simulation and rmgen, refs #4868.
Removes the workaround and limitations of globalscripts Resources
(52f311da2b) and loadCivFiles (89055ef858), allowing them to actually
become actually global.
Rename to ListDirectoryFiles as proposed by wraitii.

Differential Revision: https://code.wildfiregames.com/D1103
Reviewed By: s0600204
Proofread by: echotangoecho
Comments by: wraitii
Relevant discussions with leper in #4868, D1062

This was SVN commit r20586.
2017-12-04 23:46:55 +00:00

64 lines
2.7 KiB
C++

/* Copyright (C) 2017 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
// JSInterface_VFS.h
//
// The JavaScript wrapper around useful snippets of the VFS
#ifndef INCLUDED_JSI_VFS
#define INCLUDED_JSI_VFS
#include "scriptinterface/ScriptInterface.h"
// these are registered in ScriptFunctions.cpp, hence the need for a header.
namespace JSI_VFS
{
// Return an array of pathname strings, one for each matching entry in the
// specified directory.
JS::Value BuildDirEntList(ScriptInterface::CxPrivate* pCxPrivate, const std::vector<CStrW>& validPaths, const std::wstring& path, const std::wstring& filterStr, bool recurse);
// Return true iff the file exists
bool FileExists(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& filename);
// Return time [seconds since 1970] of the last modification to the specified file.
double GetFileMTime(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& filename);
// Return current size of file.
unsigned int GetFileSize(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& filename);
// Return file contents in a string.
JS::Value ReadFile(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& filename);
// Return file contents as an array of lines.
JS::Value ReadFileLines(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& filename);
// Return file contents parsed as a JS Object
JS::Value ReadJSONFile(ScriptInterface::CxPrivate* pCxPrivate, const std::vector<CStrW>& validPaths, const CStrW& filePath);
// Save given JS Object to a JSON file
void WriteJSONFile(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& filePath, JS::HandleValue val1);
// Tests whether the current script context is allowed to read from the given directory
bool PathRestrictionMet(ScriptInterface::CxPrivate* pCxPrivate, const std::vector<CStrW>& validPaths, const CStrW& filePath);
void RegisterScriptFunctions_GUI(const ScriptInterface& scriptInterface);
void RegisterScriptFunctions_Simulation(const ScriptInterface& scriptInterface);
void RegisterScriptFunctions_Maps(const ScriptInterface& scriptInterface);
}
#endif