0ad/source/simulation2
Itms ae6475fcc0 Fix a typo, patch by godlikeldh.
This typo didn't have any influence since dirty unit shapes are usually
discarded during the rasterization (they don't block long-range
pathfinding). Switching the order of a check in RasterizeHelper prevents
performance problems to a really small extent.

This was SVN commit r17014.
2015-09-13 10:18:37 +00:00
..
components Fix a typo, patch by godlikeldh. 2015-09-13 10:18:37 +00:00
docs Add some documentation about system components. Fixes #3315. 2015-09-11 04:10:26 +00:00
helpers Support inverted goals with the long-range pathfinder. This allows units to flee and should fix problems with ranged units too close to their targets. Fixes #3405, refs #3372. 2015-09-13 09:33:09 +00:00
scripting Based on previous experimental changes, major update to the unit motion. 2015-09-10 18:12:13 +00:00
serialization Handle backrefs properly for maps and sets. Fixes #3374. 2015-08-30 04:51:16 +00:00
system Revert emplace for associative containers. Fixes #3366. 2015-08-19 03:32:47 +00:00
tests Handle backrefs properly for maps and sets. Fixes #3374. 2015-08-30 04:51:16 +00:00
MessageTypes.h Based on previous experimental changes, major update to the unit motion. 2015-09-10 18:12:13 +00:00
Simulation2.cpp Some range-based for loops. 2015-08-20 12:58:41 +00:00
Simulation2.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
TypeList.h Based on previous experimental changes, major update to the unit motion. 2015-09-10 18:12:13 +00:00