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res
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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BrushShapeEditorDlgBar.cpp
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Updated binaries, and ScEd.
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2005-04-13 05:08:45 +00:00 |
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BrushShapeEditorDlgBar.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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ColorButton.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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ColorButton.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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DirectionButton.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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DirectionButton.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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ElevationButton.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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ElevationButton.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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ElevToolsDlgBar.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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ElevToolsDlgBar.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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ImageListCtrl.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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ImageListCtrl.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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LightSettingsDlg.cpp
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Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
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2005-02-04 23:16:42 +00:00 |
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LightSettingsDlg.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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MainFrameDlgBar.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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MainFrameDlgBar.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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MainFrm.cpp
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Fixed and rebuilt ScEd. Updated tex to handle greyscale PNGs.
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2005-08-13 17:14:57 +00:00 |
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MainFrm.h
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Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
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2005-01-18 12:45:56 +00:00 |
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MapSizeDlg.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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MapSizeDlg.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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NavigatePropPage.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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NavigatePropPage.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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OptionsDlg.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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OptionsDlg.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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OptionsPropSheet.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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OptionsPropSheet.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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resource.h
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Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
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2005-01-18 12:45:56 +00:00 |
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ScEd.cpp
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ScEd/lib compatibility - USE_WINMAIN (since it uses WinMain instead of main) and NO_MAIN_REDIRECT (so it can use MFC's WinMain)
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2005-06-26 17:12:48 +00:00 |
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ScEd.h
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Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
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2005-02-11 15:03:10 +00:00 |
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ScEd.rc
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Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
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2005-01-18 12:45:56 +00:00 |
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ScEdDoc.cpp
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Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
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2005-02-04 23:16:42 +00:00 |
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ScEdDoc.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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ScEdView.cpp
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Fixed and rebuilt ScEd. Updated tex to handle greyscale PNGs.
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2005-08-13 17:14:57 +00:00 |
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ScEdView.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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ShadowsPropPage.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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ShadowsPropPage.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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SimpleEdit.cpp
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Added CStr and some other things to precompiled.h, to reduce build times.
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2005-06-01 20:12:45 +00:00 |
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SimpleEdit.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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StdAfx.h
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Fixed and rebuilt ScEd. Updated tex to handle greyscale PNGs.
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2005-08-13 17:14:57 +00:00 |
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TexToolsDlgBar.cpp
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Fixed and rebuilt ScEd. Updated tex to handle greyscale PNGs.
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2005-08-13 17:14:57 +00:00 |
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TexToolsDlgBar.h
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ScEd updated for new terrain stuff, window styles for pyrogenesis in windowed mode changed to give a bordered movable window.
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2005-08-08 03:59:50 +00:00 |
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UIGlobals.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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UIGlobals.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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UnitPropertiesAnimationsTab.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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UnitPropertiesAnimationsTab.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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UnitPropertiesDlgBar.cpp
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Updated binaries, and ScEd.
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2005-04-13 05:08:45 +00:00 |
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UnitPropertiesDlgBar.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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UnitPropertiesTabCtrl.cpp
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Made ScEd compile more pleasantly
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2005-01-10 22:13:18 +00:00 |
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UnitPropertiesTabCtrl.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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UnitPropertiesTexturesTab.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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UnitPropertiesTexturesTab.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |
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UnitToolsDlgBar.cpp
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Updated binaries, and ScEd.
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2005-04-13 05:08:45 +00:00 |
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UnitToolsDlgBar.h
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ScEd: allowed creation of non-entity objects, pending total entitisation
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2005-03-30 05:43:22 +00:00 |
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WebLinkButton.cpp
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
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WebLinkButton.h
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Restructuring
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2004-12-05 17:59:29 +00:00 |