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AlphaMapCalculator.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
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AlphaMapCalculator.h
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Moved from terrain directory.
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2004-05-29 20:53:40 +00:00 |
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BlendShapes.h
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Moved from terrain directory.
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2004-05-29 20:53:40 +00:00 |
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ModelDefRData.cpp
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
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ModelDefRData.h
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
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ModelRData.cpp
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Single pass player color rendering.
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2005-10-10 14:15:28 +00:00 |
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ModelRData.h
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Single pass player color rendering.
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2005-10-10 14:15:28 +00:00 |
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PatchRData.cpp
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Added LOS setting to GameAttributes. Also fixed a small bug with LOS rendering (the patch's render data wasn't updated for LOS until the second frame after it became visible, displaying it in black for 1 frame).
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2005-10-10 03:35:32 +00:00 |
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PatchRData.h
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Sped up LOS rendering.
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2005-10-09 08:14:42 +00:00 |
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PlayerRenderer.cpp
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Single pass player color rendering.
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2005-10-10 14:15:28 +00:00 |
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PlayerRenderer.h
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Single pass player color rendering.
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2005-10-10 14:15:28 +00:00 |
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Renderer.cpp
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Changed water color/depth/alpha again
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2005-10-10 23:05:53 +00:00 |
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Renderer.h
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Single pass player color rendering.
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2005-10-10 14:15:28 +00:00 |
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RenderPathVertexShader.cpp
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
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RenderPathVertexShader.h
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
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SHCoeffs.cpp
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CVSROOT: doesn't seem particularly useful now
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2005-09-30 00:59:42 +00:00 |
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SHCoeffs.h
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Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
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2005-09-06 08:25:41 +00:00 |
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TransparencyRenderer.cpp
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
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TransparencyRenderer.h
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Minor changes.
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2004-10-06 18:44:47 +00:00 |
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VertexArray.cpp
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glDrawRangeElements -> glDrawRangeElementsEXT (fixes compilation error; EXT/ARB/etc extensions need to be used for everything not in GL1.1)
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2005-10-03 16:04:55 +00:00 |
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VertexArray.h
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Stupid bug in VertexArrayIterator template - forgot a return *this.
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2005-10-05 16:54:10 +00:00 |
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VertexBuffer.cpp
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Lots of gcc -Wall fixes. The common ones:
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2005-10-07 15:24:29 +00:00 |
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VertexBuffer.h
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Added VertexArray & co. classes to simplify a flexible, render path dependent
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2005-10-02 21:11:11 +00:00 |
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VertexBufferManager.cpp
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Explicitly call VertexBufferManager cleanup code, since we can't rely on
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2005-10-04 20:54:47 +00:00 |
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VertexBufferManager.h
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Explicitly call VertexBufferManager cleanup code, since we can't rely on
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2005-10-04 20:54:47 +00:00 |