0ad/source/simulation2
leper 234aa36b25 Update the documentation on how to write simulation components.
Mention how to handle const methods (be1a205f91, D75).
Note that parameters are passed as const references (1a66f510d0).
Also remove mention of jsval (which is deprecated).

Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D374
This was SVN commit r19484.
2017-04-30 23:48:54 +00:00
..
components Move CinemaManager includes forgotton in 5d49e6c456 to the right place, thus fixing the build without precompiled headers. 2017-04-29 18:08:06 +00:00
docs Update the documentation on how to write simulation components. 2017-04-30 23:48:54 +00:00
helpers Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized. 2017-04-14 23:20:49 +00:00
scripting Support cinematic path creation from trigger scripts. 2017-04-17 01:42:11 +00:00
serialization Remove some obsolete backref logic from the deserializer. It was introduced in earlier versions of the SpiderMonkey API. 2016-11-24 14:47:49 +00:00
system Fix crash in dynamic subscriptions when components unsubscribe during deletion. 2017-04-17 08:00:41 +00:00
tests Add a test to the component manager to show a crash in dynamic subscriptions when components unsubscribe during deletion. Reviewed by wraitii. 2017-04-17 07:55:44 +00:00
MessageTypes.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00
Simulation2.cpp An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00