0ad/source/lib/res
olsner 7d4af5979b Fixes for the Mac.
# The engine now builds and runs on Mac OS X.

Most changes were localized to the sysdep/ folder and the build system.
This
is what porting should be like! Hopefully nothing breaks on the other
platforms though ;-)

This was SVN commit r5081.
2007-05-17 03:37:49 +00:00
..
file patch, gameview: fix typos, revise according to coding convention 2007-05-10 20:47:17 +00:00
graphics . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
sound Fixes for the Mac. 2007-05-17 03:37:49 +00:00
h_mgr.cpp . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
h_mgr.h . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
handle.h Add some missing file comments in source/lib. 2007-05-08 15:11:53 +00:00
mem.cpp . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it. 2007-05-09 21:01:11 +00:00
mem.h remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
res.cpp remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
res.h # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00