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Some return values can be assigned to a `const auto`, somewhere `dir` is mutated so the whole result has to be assigned to a non `const` variable and once only dir is used, so structured binding isn't used there. |
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| .. | ||
| test_Camera.h | ||
| test_Color.h | ||
| test_LOSTexture.h | ||
| test_MapGenerator.h | ||
| test_MeshManager.h | ||
| test_Model.h | ||
| test_ShaderManager.h | ||
| test_Terrain.h | ||
| test_TextureConverter.h | ||
| test_TextureManager.h | ||