0ad/source/ps/GameSetup
vladislavbelov 7c72cb7bb9 Reports SDL builtin and runtime versions and video backend in hwdetect report.
Patch By: linkmauve
Differential Revision: https://code.wildfiregames.com/D2485
This was SVN commit r23412.
2020-01-18 16:45:50 +00:00
..
tests Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
Atlas.cpp Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
CmdLineArgs.h Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
Config.cpp Refactor renderer options. 2019-08-04 08:28:30 +00:00
Config.h Refactor renderer options. 2019-08-04 08:28:30 +00:00
GameSetup.cpp Remove counterproductive lowercasing of GUI ScriptEvent names, refs #127. 2020-01-15 16:00:37 +00:00
GameSetup.h Fix hotkey events synching with hotkey state. 2019-09-15 12:16:28 +00:00
HWDetect.cpp Reports SDL builtin and runtime versions and video backend in hwdetect report. 2020-01-18 16:45:50 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
Paths.h Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. 2012-03-22 00:23:31 +00:00