mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 13:23:56 -07:00
(cherry picked from commitea34960249) (fixed build on520c489b68by moving a change to this commit) Signed-off-by: Itms <itms@wildfiregames.com>
490 lines
16 KiB
C++
490 lines
16 KiB
C++
/* Copyright (C) 2024 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "BinarySerializer.h"
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#include "lib/alignment.h"
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#include "lib/utf8.h"
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#include "ps/CLogger.h"
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#include "scriptinterface/FunctionWrapper.h"
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#include "scriptinterface/ScriptExtraHeaders.h"
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#include "scriptinterface/ScriptRequest.h"
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#include "scriptinterface/JSON.h"
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#include "SerializedScriptTypes.h"
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static u8 GetArrayType(js::Scalar::Type arrayType)
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{
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switch(arrayType)
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{
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case js::Scalar::Int8:
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return SCRIPT_TYPED_ARRAY_INT8;
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case js::Scalar::Uint8:
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return SCRIPT_TYPED_ARRAY_UINT8;
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case js::Scalar::Int16:
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return SCRIPT_TYPED_ARRAY_INT16;
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case js::Scalar::Uint16:
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return SCRIPT_TYPED_ARRAY_UINT16;
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case js::Scalar::Int32:
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return SCRIPT_TYPED_ARRAY_INT32;
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case js::Scalar::Uint32:
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return SCRIPT_TYPED_ARRAY_UINT32;
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case js::Scalar::Float32:
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return SCRIPT_TYPED_ARRAY_FLOAT32;
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case js::Scalar::Float64:
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return SCRIPT_TYPED_ARRAY_FLOAT64;
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case js::Scalar::Uint8Clamped:
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return SCRIPT_TYPED_ARRAY_UINT8_CLAMPED;
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default:
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LOGERROR("Cannot serialize unrecognized typed array view: %d", static_cast<int>(arrayType));
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throw PSERROR_Serialize_InvalidScriptValue();
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}
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}
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CBinarySerializerScriptImpl::CBinarySerializerScriptImpl(const ScriptInterface& scriptInterface, ISerializer& serializer) :
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m_ScriptInterface(scriptInterface), m_Serializer(serializer), m_ScriptBackrefsNext(0)
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{
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ScriptRequest rq(m_ScriptInterface);
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JS_AddExtraGCRootsTracer(rq.cx, Trace, this);
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m_SerializePropId = JS::PropertyKey::fromPinnedString(JS_AtomizeAndPinString(rq.cx, "Serialize"));
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m_DeserializePropId = JS::PropertyKey::fromPinnedString(JS_AtomizeAndPinString(rq.cx, "Deserialize"));
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}
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CBinarySerializerScriptImpl::~CBinarySerializerScriptImpl()
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{
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ScriptRequest rq(m_ScriptInterface);
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JS_RemoveExtraGCRootsTracer(rq.cx, Trace, this);
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}
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void CBinarySerializerScriptImpl::PutScriptVal(JS::HandleValue val)
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{
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HandleScriptVal(ScriptRequest(m_ScriptInterface), val);
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}
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void CBinarySerializerScriptImpl::HandleScriptVal(const ScriptRequest& rq, JS::HandleValue val)
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{
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switch (JS_TypeOfValue(rq.cx, val))
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{
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case JSTYPE_UNDEFINED:
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_VOID);
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break;
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}
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case JSTYPE_OBJECT:
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{
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if (val.isNull())
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_NULL);
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break;
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}
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JS::RootedObject obj(rq.cx, &val.toObject());
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// If we've already serialized this object, just output a reference to it
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u32 tag = GetScriptBackrefTag(rq, obj);
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if (tag != 0)
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_BACKREF);
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m_Serializer.NumberU32("tag", tag, 0, JSVAL_INT_MAX);
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break;
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}
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// Arrays, Maps and Sets are special cases of Objects
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bool isArray;
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bool isMap;
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bool isSet;
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if (JS::IsArrayObject(rq.cx, obj, &isArray) && isArray)
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_ARRAY);
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// TODO: probably should have a more efficient storage format
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// Arrays like [1, 2, ] have an 'undefined' at the end which is part of the
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// length but seemingly isn't enumerated, so store the length explicitly
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uint length = 0;
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if (!JS::GetArrayLength(rq.cx, obj, &length))
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throw PSERROR_Serialize_ScriptError("JS::GetArrayLength failed");
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m_Serializer.NumberU32_Unbounded("array length", length);
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}
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else if (JS_IsTypedArrayObject(obj))
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_TYPED_ARRAY);
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m_Serializer.NumberU8_Unbounded("array type", GetArrayType(JS_GetArrayBufferViewType(obj)));
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m_Serializer.NumberU32_Unbounded("byte offset", JS_GetTypedArrayByteOffset(obj));
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m_Serializer.NumberU32_Unbounded("length", JS_GetTypedArrayLength(obj));
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bool sharedMemory;
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// Now handle its array buffer
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// this may be a backref, since ArrayBuffers can be shared by multiple views
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JS::RootedValue bufferVal(rq.cx, JS::ObjectValue(*JS_GetArrayBufferViewBuffer(rq.cx, obj, &sharedMemory)));
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HandleScriptVal(rq, bufferVal);
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break;
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}
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else if (JS::IsArrayBufferObject(obj))
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_ARRAY_BUFFER);
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#if BYTE_ORDER != LITTLE_ENDIAN
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#error TODO: need to convert JS ArrayBuffer data to little-endian
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#endif
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u32 length = JS::GetArrayBufferByteLength(obj);
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m_Serializer.NumberU32_Unbounded("buffer length", length);
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JS::AutoCheckCannotGC nogc;
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bool sharedMemory;
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m_Serializer.RawBytes("buffer data", (const u8*)JS::GetArrayBufferData(obj, &sharedMemory, nogc), length);
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break;
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}
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else if (JS::IsMapObject(rq.cx, obj, &isMap) && isMap)
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_OBJECT_MAP);
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m_Serializer.NumberU32_Unbounded("map size", JS::MapSize(rq.cx, obj));
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JS::RootedValue keyValueIterator(rq.cx);
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if (!JS::MapEntries(rq.cx, obj, &keyValueIterator))
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throw PSERROR_Serialize_ScriptError("JS::MapEntries failed");
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JS::ForOfIterator it(rq.cx);
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if (!it.init(keyValueIterator))
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throw PSERROR_Serialize_ScriptError("JS::ForOfIterator::init failed");
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JS::RootedValue keyValuePair(rq.cx);
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bool done;
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while (true)
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{
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if (!it.next(&keyValuePair, &done))
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throw PSERROR_Serialize_ScriptError("JS::ForOfIterator::next failed");
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if (done)
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break;
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JS::RootedObject keyValuePairObj(rq.cx, &keyValuePair.toObject());
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JS::RootedValue key(rq.cx);
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JS::RootedValue value(rq.cx);
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ENSURE(JS_GetElement(rq.cx, keyValuePairObj, 0, &key));
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ENSURE(JS_GetElement(rq.cx, keyValuePairObj, 1, &value));
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HandleScriptVal(rq, key);
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HandleScriptVal(rq, value);
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}
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break;
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}
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else if (JS::IsSetObject(rq.cx, obj, &isSet) && isSet)
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_OBJECT_SET);
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m_Serializer.NumberU32_Unbounded("set size", JS::SetSize(rq.cx, obj));
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JS::RootedValue valueIterator(rq.cx);
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if (!JS::SetValues(rq.cx, obj, &valueIterator))
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throw PSERROR_Serialize_ScriptError("JS::SetValues failed");
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JS::ForOfIterator it(rq.cx);
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if (!it.init(valueIterator))
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throw PSERROR_Serialize_ScriptError("JS::ForOfIterator::init failed");
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JS::RootedValue value(rq.cx);
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bool done;
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while (true)
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{
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if (!it.next(&value, &done))
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throw PSERROR_Serialize_ScriptError("JS::ForOfIterator::next failed");
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if (done)
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break;
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HandleScriptVal(rq, value);
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}
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break;
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}
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else
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{
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// Find type of object
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const JSClass* jsclass = JS::GetClass(obj);
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if (!jsclass)
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throw PSERROR_Serialize_ScriptError("JS::GetClass failed");
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JSProtoKey protokey = JSCLASS_CACHED_PROTO_KEY(jsclass);
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if (protokey == JSProto_Object)
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{
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// Object class - check for user-defined prototype
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JS::RootedObject proto(rq.cx);
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if (!JS_GetPrototype(rq.cx, obj, &proto))
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throw PSERROR_Serialize_ScriptError("JS_GetPrototype failed");
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SPrototypeSerialization protoInfo = GetPrototypeInfo(rq, proto, m_SerializePropId, m_DeserializePropId);
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if (protoInfo.name == L"Object")
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_OBJECT);
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else
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_OBJECT_PROTOTYPE);
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m_Serializer.String("proto", protoInfo.name, 0, 256);
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// Does it have custom Serialize function?
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// if so, we serialize the data it returns, rather than the object's properties directly
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if (protoInfo.hasCustomSerialize)
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{
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// If serialize is null, don't serialize anything more
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if (!protoInfo.hasNullSerialize)
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{
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JS::RootedValue data(rq.cx);
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if (!ScriptFunction::Call(rq, val, "Serialize", &data))
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throw PSERROR_Serialize_ScriptError("Prototype Serialize function failed");
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m_Serializer.ScriptVal("data", &data);
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}
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// Break here to skip the custom object property serialization logic below.
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break;
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}
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}
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}
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else if (protokey == JSProto_Number)
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{
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// Get primitive value
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double d;
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if (!JS::ToNumber(rq.cx, val, &d))
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throw PSERROR_Serialize_ScriptError("JS::ToNumber failed");
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// Refuse to serialize NaN values: their representation can differ, leading to OOS
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// and in general this is indicative of an underlying bug rather than desirable behaviour.
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if (std::isnan(d))
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{
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LOGERROR("Cannot serialize NaN values.");
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throw PSERROR_Serialize_InvalidScriptValue();
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}
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// Standard Number object
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_OBJECT_NUMBER);
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m_Serializer.NumberDouble_Unbounded("value", d);
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break;
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}
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else if (protokey == JSProto_String)
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{
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// Standard String object
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_OBJECT_STRING);
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// Get primitive value
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JS::RootedString str(rq.cx, JS::ToString(rq.cx, val));
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if (!str)
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throw PSERROR_Serialize_ScriptError("JS_ValueToString failed");
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ScriptString(rq, "value", str);
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break;
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}
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else if (protokey == JSProto_Boolean)
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{
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// Standard Boolean object
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_OBJECT_BOOLEAN);
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// Get primitive value
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bool b = JS::ToBoolean(val);
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m_Serializer.Bool("value", b);
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break;
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}
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else
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{
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// Unrecognized class
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LOGERROR("Cannot serialise JS objects with unrecognized class '%s'", jsclass->name);
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throw PSERROR_Serialize_InvalidScriptValue();
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}
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}
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// Find all properties (ordered by insertion time)
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JS::Rooted<JS::IdVector> ida(rq.cx, JS::IdVector(rq.cx));
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if (!JS_Enumerate(rq.cx, obj, &ida))
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throw PSERROR_Serialize_ScriptError("JS_Enumerate failed");
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m_Serializer.NumberU32_Unbounded("num props", (u32)ida.length());
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for (size_t i = 0; i < ida.length(); ++i)
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{
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JS::RootedId id(rq.cx, ida[i]);
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JS::RootedValue idval(rq.cx);
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JS::RootedValue propval(rq.cx);
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// Forbid getters, which might delete values and mess things up.
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JS::Rooted<mozilla::Maybe<JS::PropertyDescriptor>> desc(rq.cx);
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JS::RootedObject holder(rq.cx);
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if (!JS_GetPropertyDescriptorById(rq.cx, obj, id, &desc, &holder))
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throw PSERROR_Serialize_ScriptError("JS_GetPropertyDescriptorById failed");
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if (desc.isSome() && desc->hasGetter())
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throw PSERROR_Serialize_ScriptError("Cannot serialize property getters");
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// Get the property name as a string
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if (!JS_IdToValue(rq.cx, id, &idval))
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throw PSERROR_Serialize_ScriptError("JS_IdToValue failed");
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JS::RootedString idstr(rq.cx, JS::ToString(rq.cx, idval));
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if (!idstr)
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throw PSERROR_Serialize_ScriptError("JS_ValueToString failed");
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ScriptString(rq, "prop name", idstr);
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if (!JS_GetPropertyById(rq.cx, obj, id, &propval))
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throw PSERROR_Serialize_ScriptError("JS_GetPropertyById failed");
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HandleScriptVal(rq, propval);
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}
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break;
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}
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case JSTYPE_FUNCTION:
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{
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// We can't serialise functions, but we can at least name the offender (hopefully)
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std::wstring funcname(L"(unnamed)");
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JS::RootedFunction func(rq.cx, JS_ValueToFunction(rq.cx, val));
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if (func)
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{
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JS::RootedString string(rq.cx, JS_GetFunctionId(func));
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if (string)
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{
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if (JS::StringHasLatin1Chars(string))
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{
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size_t length;
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JS::AutoCheckCannotGC nogc;
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const JS::Latin1Char* ch = JS_GetLatin1StringCharsAndLength(rq.cx, nogc, string, &length);
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if (ch && length > 0)
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funcname.assign(ch, ch + length);
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}
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else
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{
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size_t length;
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JS::AutoCheckCannotGC nogc;
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const char16_t* ch = JS_GetTwoByteStringCharsAndLength(rq.cx, nogc, string, &length);
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if (ch && length > 0)
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funcname.assign(ch, ch + length);
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}
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}
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}
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LOGERROR("Cannot serialise JS objects of type 'function': %s", utf8_from_wstring(funcname));
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throw PSERROR_Serialize_InvalidScriptValue();
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}
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case JSTYPE_STRING:
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_STRING);
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JS::RootedString stringVal(rq.cx, val.toString());
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ScriptString(rq, "string", stringVal);
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break;
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}
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case JSTYPE_NUMBER:
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{
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// Refuse to serialize NaN values: their representation can differ, leading to OOS
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// and in general this is indicative of an underlying bug rather than desirable behaviour.
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if (val == JS::NaNValue())
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{
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LOGERROR("Cannot serialize NaN values.");
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throw PSERROR_Serialize_InvalidScriptValue();
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}
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// To reduce the size of the serialized data, we handle integers and doubles separately.
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// We can't check for val.isInt32 and val.isDouble directly, because integer numbers are not guaranteed
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// to be represented as integers. A number like 33 could be stored as integer on the computer of one player
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// and as double on the other player's computer. That would cause out of sync errors in multiplayer games because
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// their binary representation and thus the hash would be different.
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double d;
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d = val.toNumber();
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i32 integer;
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if (JS_DoubleIsInt32(d, &integer))
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_INT);
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m_Serializer.NumberI32_Unbounded("value", integer);
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}
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else
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_DOUBLE);
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m_Serializer.NumberDouble_Unbounded("value", d);
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}
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break;
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}
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case JSTYPE_BOOLEAN:
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{
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m_Serializer.NumberU8_Unbounded("type", SCRIPT_TYPE_BOOLEAN);
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bool b = val.toBoolean();
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m_Serializer.NumberU8_Unbounded("value", b ? 1 : 0);
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break;
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}
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default:
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{
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debug_warn(L"Invalid TypeOfValue");
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throw PSERROR_Serialize_InvalidScriptValue();
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}
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}
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}
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void CBinarySerializerScriptImpl::ScriptString(const ScriptRequest& rq, const char* name, JS::HandleString string)
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{
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#if BYTE_ORDER != LITTLE_ENDIAN
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#error TODO: probably need to convert JS strings to little-endian
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#endif
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size_t length;
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JS::AutoCheckCannotGC nogc;
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// Serialize strings directly as UTF-16 or Latin1, to avoid expensive encoding conversions
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u8 isLatin1 = JS::StringHasLatin1Chars(string);
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m_Serializer.NumberU8_Unbounded("isLatin1", isLatin1);
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if (isLatin1)
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{
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const JS::Latin1Char* chars = JS_GetLatin1StringCharsAndLength(rq.cx, nogc, string, &length);
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if (!chars)
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throw PSERROR_Serialize_ScriptError("JS_GetLatin1StringCharsAndLength failed");
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m_Serializer.NumberU32_Unbounded("string length", (u32)length);
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m_Serializer.RawBytes(name, (const u8*)chars, length);
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}
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else
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{
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const char16_t* chars = JS_GetTwoByteStringCharsAndLength(rq.cx, nogc, string, &length);
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if (!chars)
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throw PSERROR_Serialize_ScriptError("JS_GetTwoByteStringCharsAndLength failed");
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m_Serializer.NumberU32_Unbounded("string length", (u32)length);
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m_Serializer.RawBytes(name, (const u8*)chars, length*2);
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}
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}
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void CBinarySerializerScriptImpl::Trace(JSTracer *trc, void *data)
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{
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CBinarySerializerScriptImpl* serializer = static_cast<CBinarySerializerScriptImpl*>(data);
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serializer->m_ScriptBackrefTags.trace(trc);
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}
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u32 CBinarySerializerScriptImpl::GetScriptBackrefTag(const ScriptRequest& rq, JS::HandleObject obj)
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{
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// To support non-tree structures (e.g. "var x = []; var y = [x, x];"), we need a way
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// to indicate multiple references to one object(/array). So every time we serialize a
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// new object, we give it a new tag; when we serialize it a second time we just refer
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// to that tag.
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ObjectTagMap::Ptr ptr = m_ScriptBackrefTags.lookup(JS::Heap<JSObject*>(obj.get()));
|
|
if (!ptr.found())
|
|
{
|
|
if (!m_ScriptBackrefTags.put(JS::Heap<JSObject*>(obj.get()), ++m_ScriptBackrefsNext))
|
|
{
|
|
JS::RootedValue objval(rq.cx, JS::ObjectValue(*obj.get()));
|
|
LOGERROR("BinarySerializer: error at insertion. Object was %s", Script::ToString(rq, &objval));
|
|
return 0;
|
|
}
|
|
// Return 0 to mean "you have to serialize this object";
|
|
return 0;
|
|
}
|
|
else
|
|
return ptr->value();
|
|
}
|