0ad/source/simulation/BaseEntity.cpp
Matei 7926b3d93c # Some groundwork for territories.
Entities with traits.is_territory_centre == true will act as territory
centres, and territory areas are calculated and displayed on the
minimap. It remains to display these areas in the game view and to make
Civ Centres "socketable" so you can build them on Settlements to claim
them.

This was SVN commit r4070.
2006-07-08 22:40:01 +00:00

459 lines
14 KiB
C++

#include "precompiled.h"
#include "BaseEntity.h"
#include "BaseEntityCollection.h"
#include "graphics/ObjectManager.h"
#include "ps/CStr.h"
#include "ps/Player.h"
#include "ps/XML/Xeromyces.h"
#include "ps/CLogger.h"
#define LOG_CATEGORY "entity"
STL_HASH_SET<CStr, CStr_hash_compare> CBaseEntity::scriptsLoaded;
CBaseEntity::CBaseEntity( CPlayer* player )
{
m_player = player;
m_base = NULL;
AddProperty( L"tag", &m_Tag, false );
AddProperty( L"parent", &m_base, false );
AddProperty( L"unmodified", &m_unmodified, false );
AddProperty( L"actions.move.speed_curr", &m_speed );
AddProperty( L"actions.move.turningradius", &m_turningRadius );
AddProperty( L"actions.move.run.speed", &m_runSpeed );
AddProperty( L"actions.move.run.rangemin", &( m_run.m_MinRange ) );
AddProperty( L"actions.move.run.range", &( m_run.m_MaxRange ) );
AddProperty( L"actions.move.run.regen_rate", &m_runRegenRate );
AddProperty( L"actions.move.run.decay_rate", &m_runDecayRate );
AddProperty( L"actions.move.pass_through_allies", &m_passThroughAllies );
AddProperty( L"actor", &m_actorName );
AddProperty( L"traits.extant", &m_extant );
AddProperty( L"traits.health.curr", &m_healthCurr );
AddProperty( L"traits.health.max", &m_healthMax );
AddProperty( L"traits.health.bar_height", &m_healthBarHeight );
AddProperty( L"traits.health.bar_size", &m_healthBarSize );
AddProperty( L"traits.health.bar_width", &m_healthBarWidth );
AddProperty( L"traits.health.border_height", &m_healthBorderHeight);
AddProperty( L"traits.health.border_width", &m_healthBorderWidth );
AddProperty( L"traits.health.border_name", &m_healthBorderName );
AddProperty( L"traits.health.regen_rate", &m_healthRegenRate );
AddProperty( L"traits.health.regen_start", &m_healthRegenStart );
AddProperty( L"traits.health.decay_rate", &m_healthDecayRate );
AddProperty( L"traits.stamina.curr", &m_staminaCurr );
AddProperty( L"traits.stamina.max", &m_staminaMax );
AddProperty( L"traits.stamina.bar_height", &m_staminaBarHeight );
AddProperty( L"traits.stamina.bar_size", &m_staminaBarSize );
AddProperty( L"traits.stamina.bar_width", &m_staminaBarWidth );
AddProperty( L"traits.stamina.border_height", &m_staminaBorderHeight);
AddProperty( L"traits.stamina.border_width", &m_staminaBorderWidth );
AddProperty( L"traits.stamina.border_name", &m_staminaBorderName );
AddProperty( L"traits.rally.name", &m_rallyName );
AddProperty( L"traits.rally.width", &m_rallyWidth );
AddProperty( L"traits.rally.height", &m_rallyHeight );
AddProperty( L"traits.flank_penalty.sectors", &m_sectorDivs );
AddProperty( L"traits.pitch.sectors", &m_pitchDivs );
AddProperty( L"traits.rank.width", &m_rankWidth );
AddProperty( L"traits.rank.height", &m_rankHeight );
AddProperty( L"traits.rank.name", &m_rankName );
AddProperty( L"traits.minimap.type", &m_minimapType );
AddProperty( L"traits.minimap.red", &m_minimapR );
AddProperty( L"traits.minimap.green", &m_minimapG );
AddProperty( L"traits.minimap.blue", &m_minimapB );
AddProperty( L"traits.anchor.type", &m_anchorType );
AddProperty( L"traits.anchor.conformx", &m_anchorConformX );
AddProperty( L"traits.anchor.conformz", &m_anchorConformZ );
AddProperty( L"traits.vision.los", &m_los );
AddProperty( L"traits.vision.permanent", &m_permanent );
AddProperty( L"traits.is_territory_centre", &m_isTerritoryCentre );
AddProperty( L"traits.foundation", &m_foundation );
for( int t = 0; t < EVENT_LAST; t++ )
{
AddProperty( EventNames[t], &m_EventHandlers[t], false );
AddHandler( t, &m_EventHandlers[t] );
}
// Initialize, make life a little easier on the scriptors
m_speed = m_turningRadius = 0.0f;
m_extant = true;
m_foundation = CStrW();
m_passThroughAllies = false;
m_sectorDivs = 4;
// Sentinel values for stamina and health (so scripts can check if an entity has no stamina or no HP).
m_speed=0;
m_staminaCurr = 0;
m_staminaMax = 0;
m_healthCurr = 0;
m_healthMax = 0;
m_bound_type = CBoundingObject::BOUND_NONE;
m_bound_circle = NULL;
m_bound_box = NULL;
}
CBaseEntity::~CBaseEntity()
{
if( m_bound_box )
delete( m_bound_box );
if( m_bound_circle )
delete( m_bound_circle );
}
void CBaseEntity::loadBase()
{
// Don't bother if we're providing a replacement.
if( m_bound_type == CBoundingObject::BOUND_NONE )
{
if( m_base->m_bound_type == CBoundingObject::BOUND_CIRCLE )
{
m_bound_circle = new CBoundingCircle();
m_bound_circle->setRadius( m_base->m_bound_circle->m_radius );
m_bound_circle->setHeight( m_base->m_bound_circle->m_height );
}
else if( m_base->m_bound_type == CBoundingObject::BOUND_OABB )
{
m_bound_box = new CBoundingBox();
m_bound_box->setDimensions( m_base->m_bound_box->getWidth(), m_base->m_bound_box->getDepth() );
m_bound_box->setHeight( m_base->m_bound_box->m_height );
}
m_bound_type = m_base->m_bound_type;
}
SetBase( m_base );
m_classes.SetParent( &( m_base->m_classes ) );
SetNextObject( m_base );
}
jsval CBaseEntity::getClassSet()
{
STL_HASH_SET<CStrW, CStrW_hash_compare>::iterator it;
it = m_classes.m_Set.begin();
CStrW result = *( it++ );
for( ; it != m_classes.m_Set.end(); it++ )
result += L" " + *it;
return( ToJSVal( result ) );
}
void CBaseEntity::setClassSet( jsval value )
{
// Get the set that was passed in.
CStr temp = ToPrimitive<CStrW>( value );
CStr entry;
m_classes.m_Added.clear();
m_classes.m_Removed.clear();
while( true )
{
long brk_sp = temp.Find( ' ' );
long brk_cm = temp.Find( ',' );
long brk = ( brk_sp == -1 ) ? brk_cm : ( brk_cm == -1 ) ? brk_sp : ( brk_sp < brk_cm ) ? brk_sp : brk_cm;
if( brk == -1 )
{
entry = temp;
}
else
{
entry = temp.GetSubstring( 0, brk );
temp = temp.GetSubstring( brk + 1, temp.Length() );
}
if( brk != 0 )
{
if( entry[0] == '-' )
{
entry = entry.GetSubstring( 1, entry.Length() );
if( entry.Length() )
m_classes.m_Removed.push_back( entry );
}
else
{
if( entry[0] == '+' )
entry = entry.GetSubstring( 1, entry.Length() );
if( entry.Length() )
m_classes.m_Added.push_back( entry );
}
}
if( brk == -1 ) break;
}
rebuildClassSet();
}
void CBaseEntity::rebuildClassSet()
{
m_classes.Rebuild();
InheritorsList::iterator it;
for( it = m_Inheritors.begin(); it != m_Inheritors.end(); it++ )
(*it)->rebuildClassSet();
}
bool CBaseEntity::loadXML( CStr filename )
{
CXeromyces XeroFile;
if (XeroFile.Load(filename) != PSRETURN_OK)
// Fail
return false;
// Define all the elements and attributes used in the XML file
#define EL(x) int el_##x = XeroFile.getElementID(#x)
#define AT(x) int at_##x = XeroFile.getAttributeID(#x)
// Only the ones we can't load using normal methods.
EL(entity);
EL(script);
EL(event);
EL(traits);
EL(footprint);
EL(depth);
EL(height);
EL(radius);
EL(width);
AT(parent);
AT(on);
AT(file);
AT(function);
#undef AT
#undef EL
XMBElement Root = XeroFile.getRoot();
if( Root.getNodeName() != el_entity )
{
LOG( ERROR, LOG_CATEGORY, "CBaseEntity::LoadXML: XML root was not \"Entity\" in file %s. Load failed.", filename.c_str() );
return( false );
}
XMBElementList RootChildren = Root.getChildNodes();
m_Tag = CStr(filename).AfterLast("/").BeforeLast(".xml");
m_Base_Name = Root.getAttributes().getNamedItem( at_parent );
for (int i = 0; i < RootChildren.Count; ++i)
{
XMBElement Child = RootChildren.item(i);
int ChildName = Child.getNodeName();
if( ChildName == el_script )
{
CStr Include = Child.getAttributes().getNamedItem( at_file );
if( Include.Length() && scriptsLoaded.find( Include ) == scriptsLoaded.end() )
{
scriptsLoaded.insert( Include );
g_ScriptingHost.RunScript( Include );
}
CStr Inline = Child.getText();
if( Inline.Length() )
{
g_ScriptingHost.RunMemScript( Inline.c_str(), Inline.Length(), filename.c_str(), Child.getLineNumber() );
}
}
else if (ChildName == el_traits)
{
XMBElementList TraitChildren = Child.getChildNodes();
for(int j = 0; j < TraitChildren.Count; ++j)
{
XMBElement TraitChild = TraitChildren.item(j);
int TraitChildName = TraitChild.getNodeName();
if( TraitChildName == el_footprint )
{
XMBElementList FootprintChildren = TraitChild.getChildNodes();
float radius=0, height=0, width=0, depth=0;
bool hadRadius = false, hadDepth = false;
for(int k = 0; k < FootprintChildren.Count; ++k)
{
XMBElement FootprintChild = FootprintChildren.item(k);
int FootprintChildName = FootprintChild.getNodeName();
if( FootprintChildName == el_radius )
{
hadRadius = true;
radius = CStrW( FootprintChild.getText() ).ToFloat();
}
else if( FootprintChildName == el_width )
{
width = CStrW( FootprintChild.getText() ).ToFloat();
}
else if( FootprintChildName == el_height )
{
height = CStrW( FootprintChild.getText() ).ToFloat();
}
else if( FootprintChildName == el_depth )
{
hadDepth = true;
depth = CStrW( FootprintChild.getText() ).ToFloat();
}
}
if( hadRadius )
{
// Specifying a circular footprint
if( !m_bound_circle )
m_bound_circle = new CBoundingCircle();
m_bound_circle->setRadius( radius );
m_bound_circle->setHeight( height );
m_bound_type = CBoundingObject::BOUND_CIRCLE;
}
else if( hadDepth )
{
// Specifying a rectangular footprint
if( !m_bound_box )
m_bound_box = new CBoundingBox();
m_bound_box->setDimensions( width, depth );
m_bound_box->setHeight( height );
m_bound_type = CBoundingObject::BOUND_OABB;
}
// Else, entity has no footprint.
}
}
// important so that scripts can see traits
XMLLoadProperty( XeroFile, Child, CStrW() );
}
else if( ChildName == el_event )
{
// Action...On for consistency with the GUI.
CStrW EventName = L"on" + (CStrW)Child.getAttributes().getNamedItem( at_on );
CStrW Code (Child.getText());
utf16string ExternalFunction = Child.getAttributes().getNamedItem( at_function );
// Does a property with this name already exist?
for( uint eventID = 0; eventID < EVENT_LAST; eventID++ )
{
if( CStrW( EventNames[eventID] ) == EventName )
{
if( ExternalFunction != utf16string() )
{
jsval fnval;
JSBool ret = JS_GetUCProperty( g_ScriptingHost.GetContext(), g_ScriptingHost.GetGlobalObject(), ExternalFunction.c_str(), ExternalFunction.size(), &fnval );
debug_assert( ret );
JSFunction* fn = JS_ValueToFunction( g_ScriptingHost.GetContext(), fnval );
if( !fn )
{
LOG( ERROR, LOG_CATEGORY, "CBaseEntity::LoadXML: Function does not exist for event %hs in file %s. Load failed.", EventName.c_str(), filename.c_str() );
break;
}
m_EventHandlers[eventID].SetFunction( fn );
}
else
m_EventHandlers[eventID].Compile( CStrW( filename ) + L"::" + EventName + L" (" + CStrW( Child.getLineNumber() ) + L")", Code );
HasProperty( EventName )->m_Inherited = false;
break;
}
}
}
else
{
XMLLoadProperty( XeroFile, Child, CStrW() );
}
}
if( m_player == 0 )
{
m_unmodified = this;
}
else
{
m_unmodified = g_EntityTemplateCollection.getTemplate( m_Tag, 0 );
}
return true;
}
void CBaseEntity::XMLLoadProperty( const CXeromyces& XeroFile, const XMBElement& Source, CStrW BasePropertyName )
{
// Add a property, put the node text into it.
CStrW PropertyName = BasePropertyName + CStr8( XeroFile.getElementString( Source.getNodeName() ) );
IJSComplexProperty* Existing = HasProperty( PropertyName );
if( Existing )
{
if( !Existing->m_Intrinsic )
LOG( WARNING, LOG_CATEGORY, "CBaseEntity::XMLAddProperty: %ls already defined for %ls. Property trees will be merged.", PropertyName.c_str(), m_Tag.c_str() );
Existing->Set( this, JSParseString( Source.getText() ) );
Existing->m_Inherited = false;
}
else
{
if( !Source.getText().length() )
{
// Arbitrarily say that if a node has no other value, define it to be 'true'.
// Appears to be the most convenient thing to do in most circumstances.
AddProperty( PropertyName, JSVAL_TRUE );
}
else
{
AddProperty( PropertyName, Source.getText() );
}
}
PropertyName += CStrW( L"." );
// Retrieve any attributes it has and add them as subproperties.
XMBAttributeList AttributeSet = Source.getAttributes();
for( unsigned int AttributeID = 0; AttributeID < (unsigned int)AttributeSet.Count; AttributeID++ )
{
XMBAttribute Attribute = AttributeSet.item( AttributeID );
CStrW AttributeName = PropertyName + CStr8( XeroFile.getAttributeString( Attribute.Name ) );
Existing = HasProperty( AttributeName );
if( Existing )
{
Existing->Set( this, JSParseString( Attribute.Value ) );
Existing->m_Inherited = false;
}
else
AddProperty( AttributeName, Attribute.Value );
}
// Retrieve any child nodes the property has and, similarly, add them as subproperties.
XMBElementList NodeSet = Source.getChildNodes();
for( unsigned int NodeID = 0; NodeID < (unsigned int)NodeSet.Count; NodeID++ )
{
XMBElement Node = NodeSet.item( NodeID );
XMLLoadProperty( XeroFile, Node, PropertyName );
}
}
/*
Scripting Interface
*/
// Scripting initialization
void CBaseEntity::ScriptingInit()
{
AddMethod<jsval, &CBaseEntity::ToString>( "toString", 0 );
AddClassProperty( L"traits.id.classes", (GetFn)&CBaseEntity::getClassSet, (SetFn)&CBaseEntity::setClassSet );
CJSComplex<CBaseEntity>::ScriptingInit( "EntityTemplate" );
}
// Script-bound functions
JSObject* CBaseEntity::GetScriptExecContext( IEventTarget* target )
{
return( target->GetScriptExecContext( target ) );
}
jsval CBaseEntity::ToString( JSContext* cx, uintN UNUSED(argc), jsval* UNUSED(argv) )
{
wchar_t buffer[256];
if( m_player == 0 )
swprintf( buffer, 256, L"[object EntityTemplate: %ls base]", m_Tag.c_str() );
else
swprintf( buffer, 256, L"[object EntityTemplate: %ls for player %d]", m_Tag.c_str(), m_player->GetPlayerID() );
buffer[255] = 0;
utf16string str16(buffer, buffer+wcslen(buffer));
return( STRING_TO_JSVAL( JS_NewUCStringCopyZ( cx, str16.c_str() ) ) );
}