0ad/source/simulation2/components/ICmpSelectable.cpp
temple 7819ea434e Diplomacy Colors
Add a button to toggle between normal and "diplomacy" colors.
Reviewed by: elexis
Comments by: leper, ffffffff, Stan
Fixes: #4747

This was SVN commit r21107.
2018-02-03 14:17:31 +00:00

32 lines
1.2 KiB
C++

/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "ICmpSelectable.h"
#include "simulation2/system/InterfaceScripted.h"
#include "ps/Shapes.h"
BEGIN_INTERFACE_WRAPPER(Selectable)
DEFINE_INTERFACE_METHOD_2("SetSelectionHighlight", void, ICmpSelectable, SetSelectionHighlight, CColor, bool)
DEFINE_INTERFACE_METHOD_0("UpdateColor", void, ICmpSelectable, UpdateColor)
END_INTERFACE_WRAPPER(Selectable)
bool ICmpSelectable::ms_EnableDebugOverlays = false;
bool ICmpSelectable::m_OverrideVisible = true;