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collada
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Support prop_ prefix in Collada files, as well as prop-
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2010-11-15 02:18:49 +00:00 |
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graphics
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Add some rough performance reporting.
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2011-02-19 03:14:37 +00:00 |
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gui
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Add some rough performance reporting.
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2011-02-19 03:14:37 +00:00 |
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lib
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wdll_ver: avoid errors while reading DLL version due to (lack of) FS redirection
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2011-02-19 19:15:00 +00:00 |
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maths
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Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
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2011-02-17 20:08:20 +00:00 |
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mocks
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
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network
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Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
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2011-02-17 20:08:20 +00:00 |
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pch
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remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting
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2010-11-06 19:11:40 +00:00 |
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ps
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wdll_ver: avoid errors while reading DLL version due to (lack of) FS redirection
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2011-02-19 19:15:00 +00:00 |
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renderer
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Don't bother initialising shadow map textures with data that will never be used.
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2011-02-18 23:41:27 +00:00 |
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scripting
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Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
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2011-02-17 20:08:20 +00:00 |
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scriptinterface
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Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
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2011-02-17 20:08:20 +00:00 |
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simulation
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# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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2010-06-03 19:07:59 +00:00 |
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simulation2
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wgl compile fix: add types required by new wglext.h
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2011-02-19 18:00:09 +00:00 |
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sound
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Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
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2011-02-17 20:08:20 +00:00 |
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tools
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Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
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2011-02-17 20:08:20 +00:00 |
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contributors.txt
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Update contributors list
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2010-08-06 00:18:45 +00:00 |
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main.cpp
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# Add opt-in automatic feedback system.
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2011-02-16 20:40:15 +00:00 |
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test_setup.cpp
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Fix missing includes
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2010-01-10 11:31:31 +00:00 |