0ad/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Cinema/Cinema.cpp
Ralph Sennhauser a95f274faf
Use dynamic events for Cinema Section
Replace static events with dynamic events and name delete path function
more aptly.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2026-08-03 20:14:28 +02:00

145 lines
4.3 KiB
C++

/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "Cinema.h"
#include "tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.h"
#include "tools/atlas/AtlasUI/ScenarioEditor/Sections/Common/Sidebar.h"
#include "tools/atlas/AtlasUI/ScenarioEditor/StyleSheet.h"
#include "tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/Tools.h"
#include "tools/atlas/GameInterface/Messages.h"
#include "tools/atlas/GameInterface/Shareable.h"
#include "tools/atlas/GameInterface/SharedTypes.h"
#include <cstddef>
#include <string>
#include <vector>
#include <wx/button.h>
#include <wx/chartype.h>
#include <wx/checkbox.h>
#include <wx/listbox.h>
#include <wx/scrolwin.h>
#include <wx/sizer.h>
#include <wx/statbox.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/toolbar.h>
#include <wx/translation.h>
#include <wx/window.h>
using AtlasMessage::Shareable;
CinemaSidebar::CinemaSidebar(ScenarioEditor& scenarioEditor, wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
: Sidebar(scenarioEditor, sidebarContainer, bottomBarContainer)
{
{
auto* sizer = new wxStaticBoxSizer(wxVERTICAL, this, _T("Common settings"));
m_DrawPath = new wxCheckBox(sizer->GetStaticBox(), wxID_ANY, _("Draw all paths"));
m_DrawPath->SetToolTip(_("Display every cinematic path added to the map"));
m_DrawPath->Bind(wxEVT_CHECKBOX, [this](auto&){ SetPathsDrawing(m_DrawPath->IsChecked()); });
sizer->Add(m_DrawPath, wxSizerFlags().Expand().Border(wxALL, Atlas::Style::STATICBOX_PADDING));
m_MainSizer->Add(sizer, wxSizerFlags().Expand());
}
{
auto* boxSizer = new wxStaticBoxSizer(wxVERTICAL, this, _T("Paths"));
auto* box = boxSizer->GetStaticBox();
m_PathList = new wxListBox(box, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_SINGLE | wxLB_SORT);
auto* deleteButton = new wxButton(box, wxID_ANY, _("Delete"));
deleteButton->SetToolTip(_T("Delete selected path"));
deleteButton->Bind(wxEVT_BUTTON, [this](auto&){ DeleteSelectedPath(); });
auto* newPathName = new wxTextCtrl(box, wxID_ANY);
auto* addButton = new wxButton(box, wxID_ANY, _("Add"));
addButton->Bind(wxEVT_BUTTON, [this, newPathName](auto&){ AddPath(newPathName->GetValue()); newPathName->Clear(); });
wxFlexGridSizer* pathsSizer = new wxFlexGridSizer(1, 5, 5);
pathsSizer->AddGrowableCol(0);
pathsSizer->Add(m_PathList, wxSizerFlags().Proportion(1).Expand());
pathsSizer->Add(deleteButton, wxSizerFlags().Expand());
pathsSizer->Add(newPathName, wxSizerFlags().Expand());
pathsSizer->Add(addButton, wxSizerFlags().Expand());
boxSizer->Add(pathsSizer, wxSizerFlags().Expand().Border(wxALL, Atlas::Style::STATICBOX_PADDING));
m_MainSizer->Add(boxSizer, wxSizerFlags().Expand());
}
}
void CinemaSidebar::OnFirstDisplay()
{
m_DrawPath->SetValue(false);
ReloadPathList();
}
void CinemaSidebar::OnMapReload()
{
m_DrawPath->SetValue(false);
ReloadPathList();
}
void CinemaSidebar::SetPathsDrawing(const bool enable)
{
POST_COMMAND(SetCinemaPathsDrawing, (enable));
}
void CinemaSidebar::AddPath(wxString name)
{
if (name.empty())
return;
POST_COMMAND(AddCinemaPath, (name.ToStdWstring()));
ReloadPathList();
}
void CinemaSidebar::DeleteSelectedPath()
{
int index = m_PathList->GetSelection();
if (index < 0)
return;
wxString pathName = m_PathList->GetString(index);
if (pathName.empty())
return;
POST_COMMAND(DeleteCinemaPath, (pathName.ToStdWstring()));
ReloadPathList();
}
void CinemaSidebar::ReloadPathList()
{
const wxString selection = m_PathList->GetStringSelection();
AtlasMessage::qGetCinemaPaths query_paths;
query_paths.Post();
m_PathList->Clear();
for (const AtlasMessage::sCinemaPath& path : *query_paths.paths)
m_PathList->Append(*path.name);
m_PathList->SetStringSelection(selection);
}