0ad/binaries/data/mods/mod/gui/modmod/modmod.js
elexis 71ef1a6e95 Replace mod selection sorting choice dropdown and checkbox with the column based sorting from b8fce56821, refs #2405.
Use case insensitive sorting iff it's the locale default.

This was SVN commit r20555.
2017-11-29 12:47:16 +00:00

364 lines
9.6 KiB
JavaScript

/**
* Contains JS objects defined by the mod JSON files available.
* @example
*{
* "public":
* {
* "name": "0ad",
* "version": "0.0.16",
* "label": "0 A.D. - Empires Ascendant",
* "type": "content|functionality|mixed/mod-pack",
* "url": "http://wildfregames.com/",
* "description": "A free, open-source, historical RTS game.",
* "dependencies": []
* },
* "foldername2": {
* "name": "mod2",
* "label": "Mod 2",
* "version": "1.1",
* "description": "",
* "dependencies": ["0ad<=0.0.16", "rote"]
* }
*}
*/
var g_Mods = {};
/**
* Every mod needs to define these properties.
*/
var g_RequiredProperties = ["name", "label", "description", "dependencies", "version"];
/**
* Version checks in mod dependencies can use these operators.
*/
var g_CompareVersion = /(<=|>=|<|>|=)/;
/**
* Folder names of all mods that are or can be launched.
*/
var g_ModsEnabled = [];
var g_ModsDisabled = [];
var g_ColorNoModSelected = "255 255 100";
var g_ColorDependenciesMet = "100 255 100";
var g_ColorDependenciesNotMet = "255 100 100";
function init()
{
loadMods();
initGUIFilters();
}
function loadMods()
{
let mods = Engine.GetAvailableMods();
for (let folder in mods)
if (g_RequiredProperties.every(prop => mods[folder][prop] !== undefined))
g_Mods[folder] = mods[folder];
else
warn("Skipping mod '" + mod + "' which does not define '" + property + "'.");
deepfreeze(g_Mods);
g_ModsEnabled = Engine.ConfigDB_GetValue("user", "mod.enabledmods").split(/\s+/).filter(folder => !!g_Mods[folder]);
g_ModsDisabled = Object.keys(g_Mods).filter(folder => g_ModsEnabled.indexOf(folder) == -1);
}
function initGUIFilters()
{
Engine.GetGUIObjectByName("negateFilter").checked = false;
Engine.GetGUIObjectByName("modGenericFilter").caption = translate("Filter");
Engine.GetGUIObjectByName("modTypeFilter").selected = 0;
displayModLists();
}
function saveMods()
{
sortEnabledMods();
Engine.ConfigDB_CreateValue("user", "mod.enabledmods", ["mod"].concat(g_ModsEnabled).join(" "));
Engine.ConfigDB_WriteFile("user", "config/user.cfg");
}
function startMods()
{
sortEnabledMods();
Engine.SetMods(["mod"].concat(g_ModsEnabled));
Engine.RestartEngine();
}
function displayModLists()
{
displayModList("modsEnabledList", g_ModsEnabled);
displayModList("modsDisabledList", g_ModsDisabled);
}
function displayModList(listObjectName, folders)
{
updateModTypes();
let listObject = Engine.GetGUIObjectByName(listObjectName);
if (listObjectName == "modsDisabledList")
{
let sortFolder = folder => String(g_Mods[folder][listObject.selected_column] || folder);
folders.sort((folder1, folder2) =>
listObject.selected_column_order *
sortFolder(folder1).localeCompare(sortFolder(folder2)));
}
folders = folders.filter(filterMod);
listObject.list_name = folders.map(folder => g_Mods[folder].name);
listObject.list_folder = folders;
listObject.list_label = folders.map(folder => g_Mods[folder].label);
listObject.list_type = folders.map(folder => g_Mods[folder].type || "");
listObject.list_url = folders.map(folder => g_Mods[folder].url || "");
listObject.list_version = folders.map(folder => g_Mods[folder].version);
listObject.list_dependencies = folders.map(folder => g_Mods[folder].dependencies.join(" "));
listObject.list = folders;
}
function updateModTypes()
{
let types = [translate("Type: Any")];
for (let folder in g_Mods)
{
if (g_Mods[folder].type && types.indexOf(g_Mods[folder].type) == -1)
types.push(g_Mods[folder].type);
}
Engine.GetGUIObjectByName("modTypeFilter").list = types;
}
function enableMod()
{
let modsDisabledList = Engine.GetGUIObjectByName("modsDisabledList");
let pos = modsDisabledList.selected;
if (pos == -1 || !areDependenciesMet(g_ModsDisabled[pos]))
return;
g_ModsEnabled.push(g_ModsDisabled.splice(pos, 1)[0]);
if (pos >= g_ModsDisabled.length)
--pos;
modsDisabledList.selected = pos;
displayModLists();
}
function disableMod()
{
let modsEnabledList = Engine.GetGUIObjectByName("modsEnabledList");
let pos = modsEnabledList.selected;
if (pos == -1)
return;
g_ModsDisabled.push(g_ModsEnabled.splice(pos, 1)[0]);
// Remove mods that required the removed mod and cascade
// Sort them, so we know which ones can depend on the removed mod
// TODO: Find position where the removed mod would have fit (for now assume idx 0)
sortEnabledMods();
for (let i = 0; i < g_ModsEnabled.length; ++i)
if (!areDependenciesMet(g_ModsEnabled[i]))
{
g_ModsDisabled.push(g_ModsEnabled.splice(i, 1)[0]);
--i;
}
modsEnabledList.selected = Math.min(pos, g_ModsEnabled.length - 1);
displayModLists();
}
function resetFilters()
{
Engine.GetGUIObjectByName("modGenericFilter").caption = "";
Engine.GetGUIObjectByName("negateFilter").checked = false;
// Calling displayModLists is not needed as the selection changes and that calls applyFilters
Engine.GetGUIObjectByName("modTypeFilter").selected = 0;
}
function applyFilters()
{
// Save selected rows
let modsDisabledList = Engine.GetGUIObjectByName("modsDisabledList");
let modsEnabledList = Engine.GetGUIObjectByName("modsEnabledList");
let selectedDisabledFolder = modsDisabledList.list_folder[modsDisabledList.selected];
let selectedEnabledFolder = modsEnabledList.list_folder[modsEnabledList.selected];
// Remove selected rows to prevent a link to a non existing item
modsDisabledList.selected = -1;
modsEnabledList.selected = -1;
displayModLists();
// Restore previously selected rows
modsDisabledList.selected = modsDisabledList.list_folder.indexOf(selectedDisabledFolder);
modsEnabledList.selected = modsEnabledList.list_folder.indexOf(selectedEnabledFolder);
Engine.GetGUIObjectByName("globalModDescription").caption = "";
}
function filterMod(folder)
{
let mod = g_Mods[folder];
let modTypeFilter = Engine.GetGUIObjectByName("modTypeFilter");
let negateFilter = Engine.GetGUIObjectByName("negateFilter").checked;
if (modTypeFilter.selected > 0 && (mod.type || "") != modTypeFilter.list[modTypeFilter.selected])
return negateFilter;
let searchText = Engine.GetGUIObjectByName("modGenericFilter").caption;
if (searchText &&
searchText != translate("Filter") &&
folder.indexOf(searchText) == -1 &&
mod.name.indexOf(searchText) == -1 &&
mod.label.indexOf(searchText) == -1 &&
(mod.type || "").indexOf(searchText) == -1 &&
(mod.url || "").indexOf(searchText) == -1 &&
mod.version.indexOf(searchText) == -1 &&
mod.description.indexOf(searchText) == -1 &&
mod.dependencies.indexOf(searchText) == -1)
return negateFilter;
return !negateFilter;
}
function closePage()
{
Engine.SwitchGuiPage("page_pregame.xml", {});
}
/**
* Moves an item in the list up or down.
*/
function moveCurrItem(objectName, up)
{
let obj = Engine.GetGUIObjectByName(objectName);
let idx = obj.selected;
if (idx == -1)
return;
let num = obj.list.length;
let idx2 = idx + (up ? -1 : 1);
if (idx2 < 0 || idx2 >= num)
return;
let tmp = g_ModsEnabled[idx];
g_ModsEnabled[idx] = g_ModsEnabled[idx2];
g_ModsEnabled[idx2] = tmp;
obj.list = g_ModsEnabled;
obj.selected = idx2;
displayModList("modsEnabledList", g_ModsEnabled);
}
function areDependenciesMet(folder)
{
let guiObject = Engine.GetGUIObjectByName("message");
for (let dependency of g_Mods[folder].dependencies)
{
if (isDependencyMet(dependency))
continue;
guiObject.caption =
'[color="' + g_ColorDependenciesNotMet + '"]' +
sprintf(translate('Dependency not met: %(dep)s'), { "dep": dependency }) +
'[/color]';
return false;
}
guiObject.caption =
'[color="' + g_ColorDependenciesMet + '"]' +
translate('All dependencies met') +
'[/color]';
return true;
}
/**
* @param dependency is a mod name or a mod version comparison.
*/
function isDependencyMet(dependency)
{
let operator = dependency.match(g_CompareVersion);
let [name, version] = operator ? dependency.split(operator[0]) : [dependency, undefined];
return g_ModsEnabled.some(folder =>
g_Mods[folder].name == name &&
(!operator || versionSatisfied(g_Mods[folder].version, operator, version)));
}
/**
* Compares the given versions using the given operator.
* '-' or '_' is ignored. Only numbers are supported.
* @note "5.3" < "5.3.0"
*/
function versionSatisfied(version1, operator, version2)
{
let versionList1 = version1.split(/[-_]/)[0].split(/\./g);
let versionList2 = version2.split(/[-_]/)[0].split(/\./g);
let eq = operator.indexOf("=") != -1;
let lt = operator.indexOf("<") != -1;
let gt = operator.indexOf(">") != -1;
for (let i = 0; i < Math.min(versionList1.length, versionList2.length); ++i)
{
let diff = +versionList1[i] - +versionList2[i];
if (isNaN(diff))
continue;
if (gt && diff > 0 || lt && diff < 0)
return true;
if (gt && diff < 0 || lt && diff > 0 || eq && diff)
return false;
}
// common prefix matches
let ldiff = versionList1.length - versionList2.length;
if (!ldiff)
return eq;
// NB: 2.3 != 2.3.0
if (ldiff < 0)
return lt;
return gt;
}
function sortEnabledMods()
{
let dependencies = {};
for (let folder of g_ModsEnabled)
dependencies[folder] = g_Mods[folder].dependencies.map(d => d.split()[0]);
g_ModsEnabled.sort((folder1, folder2) =>
dependencies[folder1].indexOf(g_Mods[folder2].name) != -1 ? 1 :
dependencies[folder2].indexOf(g_Mods[folder1].name) != -1 ? -1 : 0);
displayModList("modsEnabledList", g_ModsEnabled);
}
function showModDescription(listObjectName)
{
let listObject = Engine.GetGUIObjectByName(listObjectName);
Engine.GetGUIObjectByName("globalModDescription").caption =
listObject.list[listObject.selected] ?
g_Mods[listObject.list[listObject.selected]].description :
'[color="' + g_ColorNoModSelected + '"]' + translate("No mod has been selected.") + '[/color]';
}