0ad/source/renderer/backend/gl
vladislavbelov c78ad51057 Fixes incorrect case of GLX extensions. Fixes #6547
Patch By: xone47
Differential Revision: https://code.wildfiregames.com/D5160
This was SVN commit r27920.
2023-11-07 21:28:59 +00:00
..
Buffer.cpp Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Buffer.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Device.cpp Fixes incorrect case of GLX extensions. Fixes #6547 2023-11-07 21:28:59 +00:00
Device.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
DeviceCommandContext.cpp Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
DeviceCommandContext.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
DeviceForward.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Framebuffer.cpp Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Framebuffer.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Mapping.cpp Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Mapping.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
PipelineState.cpp Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
PipelineState.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
ShaderProgram.cpp Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
ShaderProgram.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Texture.cpp Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
Texture.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00