0ad/source/tools/atlas/AtlasObject/AtlasObjectImpl.cpp
bb 157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00

343 lines
7.5 KiB
C++
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AtlasObject.h"
#include "AtlasObjectImpl.h"
#include <assert.h>
#include <sstream>
#define ATSMARTPTR_IMPL(T) \
template<> void AtSmartPtr<T>::inc_ref() \
{ \
if (ptr) ++ptr->m_Refcount; \
} \
\
template<> void AtSmartPtr<T>::dec_ref() \
{ \
if (ptr && --ptr->m_Refcount == 0) \
delete ptr; \
} // (Don't set ptr=NULL, since it should never be possible for an
// unreferenced pointer to exist; I would rather see it die in debug
// mode if that ever happens, instead of just silently ignoring the error.)
ATSMARTPTR_IMPL(AtNode)
ATSMARTPTR_IMPL(const AtNode)
ATSMARTPTR_IMPL(AtIterImpl)
//////////////////////////////////////////////////////////////////////////
const AtIter AtIter::operator [] (const char* key) const
{
if (m_Impl)
return m_Impl->iter->second->getChild(key);
else
return AtIter();
}
AtIter::operator const char* () const
{
return m_Impl ? m_Impl->iter->second->m_Value.c_str() : "";
}
//AtIter::operator const AtObj () const
const AtObj AtIter::operator * () const
{
if (m_Impl)
{
AtObj ret;
ret.m_Node = m_Impl->iter->second;
return ret;
}
else
return AtObj();
}
AtIter& AtIter::operator ++ ()
{
assert(m_Impl);
// Increment the internal iterator, and stop if we've run out children
// to iterate over.
if (m_Impl && ++m_Impl->iter == m_Impl->iter_upperbound)
m_Impl = nullptr;
return *this;
}
bool AtIter::defined() const
{
return static_cast<bool>(m_Impl);
}
bool AtIter::hasContent() const
{
if (!m_Impl)
return false;
if (!m_Impl->iter->second)
return false;
return m_Impl->iter->second->hasContent();
}
size_t AtIter::count() const
{
if (!m_Impl)
return 0;
return std::distance(m_Impl->iter, m_Impl->iter_upperbound);
}
//////////////////////////////////////////////////////////////////////////
const AtIter AtObj::operator [] (const char* key) const
{
if (m_Node)
return m_Node->getChild(key);
else
// This object doesn't exist, so return another object that doesn't exist
return AtIter();
}
AtObj::operator const char* () const
{
return m_Node ? m_Node->m_Value.c_str() : "";
}
double AtObj::getDouble() const
{
double val = 0;
if (m_Node)
static_cast<std::stringstream>(m_Node->m_Value) >> val;
return val;
}
int AtObj::getInt() const
{
int val = 0;
if (m_Node)
static_cast<std::stringstream>(m_Node->m_Value) >> val;
return val;
}
long AtObj::getLong() const
{
long val = 0;
if (m_Node)
static_cast<std::stringstream>(m_Node->m_Value) >> val;
return val;
}
void AtObj::add(const char* key, AtObj& data)
{
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->addChild(key, data.m_Node);
}
void AtObj::add(const char* key, const char* value)
{
const AtNode* o = new AtNode(value);
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->addChild(key, AtNode::Ptr(o));
}
void AtObj::set(const char* key, AtObj& data)
{
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->setChild(key, data.m_Node);
}
void AtObj::set(const char* key, const char* value)
{
const AtNode* o = new AtNode(value);
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->setChild(key, AtNode::Ptr(o));
}
void AtObj::unset(const char* key)
{
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->unsetChild(key);
}
void AtObj::setBool(const char* key, bool value)
{
AtNode* o = new AtNode(value ? "true" : "false");
o->m_Children.insert(AtNode::child_pairtype("@boolean", AtNode::Ptr(new AtNode())));
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->setChild(key, AtNode::Ptr(o));
}
void AtObj::setDouble(const char* key, double value)
{
std::stringstream str;
str << value;
AtNode* o = new AtNode(str.str().c_str());
o->m_Children.insert(AtNode::child_pairtype("@number", AtNode::Ptr(new AtNode())));
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->setChild(key, AtNode::Ptr(o));
}
void AtObj::setInt(const char* key, int value)
{
std::stringstream str;
str << value;
AtNode* o = new AtNode(str.str().c_str());
o->m_Children.insert(AtNode::child_pairtype("@number", AtNode::Ptr(new AtNode())));
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->setChild(key, AtNode::Ptr(o));
}
void AtObj::setString(const char* value)
{
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->setValue(value);
}
void AtObj::addOverlay(AtObj& data)
{
if (!m_Node)
m_Node = new AtNode();
m_Node = m_Node->addOverlay(data.m_Node);
}
bool AtObj::hasContent() const
{
if (!m_Node)
return false;
return m_Node->hasContent();
}
//////////////////////////////////////////////////////////////////////////
const AtIter AtNode::getChild(const char* key) const
{
// Find the range of matching children
AtNode::child_maptype::const_iterator it = m_Children.lower_bound(key);
AtNode::child_maptype::const_iterator it_upper = m_Children.upper_bound(key);
if (it == it_upper) // No match found
return AtIter();
AtIter obj;
obj.m_Impl = new AtIterImpl(it, it_upper);
return obj;
}
bool AtNode::hasContent() const
{
if (m_Value.length())
return true;
for (const child_maptype::value_type& child : m_Children)
if (child.second && child.second->hasContent())
return true;
return false;
}
const AtNode::Ptr AtNode::setValue(const char* value) const
{
AtNode* newNode = new AtNode();
newNode->m_Children = m_Children;
newNode->m_Value = value;
return AtNode::Ptr(newNode);
}
const AtNode::Ptr AtNode::setChild(const char* key, const AtNode::Ptr &data) const
{
AtNode* newNode = new AtNode(this);
newNode->m_Children.erase(key);
newNode->m_Children.insert(AtNode::child_pairtype(key, data));
return AtNode::Ptr(newNode);
}
const AtNode::Ptr AtNode::unsetChild(const char* key) const
{
AtNode* newNode = new AtNode(this);
newNode->m_Children.erase(key);
return AtNode::Ptr(newNode);
}
const AtNode::Ptr AtNode::addChild(const char* key, const AtNode::Ptr &data) const
{
AtNode* newNode = new AtNode(this);
newNode->m_Children.insert(AtNode::child_pairtype(key, data));
return AtNode::Ptr(newNode);
}
const AtNode::Ptr AtNode::addOverlay(const AtNode::Ptr &data) const
{
AtNode* newNode = new AtNode(this);
// Delete old childs that are also in the overlay
for (AtNode::child_maptype::const_iterator it = data->m_Children.begin(); it != data->m_Children.end(); ++it)
newNode->m_Children.erase(it->first);
// Add the overlay childs back in
for (AtNode::child_maptype::const_iterator it = data->m_Children.begin(); it != data->m_Children.end(); ++it)
newNode->m_Children.insert(*it);
return AtNode::Ptr(newNode);
}
//////////////////////////////////////////////////////////////////////////
AtObj AtlasObject::TrimEmptyChildren(AtObj& obj)
{
AtObj ret;
for (const AtNode::child_maptype::value_type& child : obj.m_Node->m_Children)
{
if (child.second && child.second->hasContent())
{
AtObj node;
node.m_Node = child.second;
ret.add(child.first.c_str(), node);
}
}
return ret;
}