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Avoid cases of filenames Update years in terms and other legal(ish) documents Don't update years in license headers, since change is not meaningful Will add linter rule in seperate commit Happy recompiling everyone! Original Patch By: Nescio Comment By: Gallaecio Differential Revision: D2620 This was SVN commit r27786.
312 lines
7.5 KiB
C++
312 lines
7.5 KiB
C++
/* Copyright (C) 2019 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/self_test.h"
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#include "lib/timer.h"
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#include "simulation2/serialization/ISerializer.h"
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#include "simulation2/serialization/IDeserializer.h"
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#include "simulation2/system/EntityMap.h"
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#include <algorithm>
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#include <random>
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class TestEntityMap : public CxxTest::TestSuite
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{
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public:
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void setUp()
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{
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}
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void tearDown()
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{
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}
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void test_insert()
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{
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EntityMap<int> test;
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TS_ASSERT(test.empty());
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test.insert(1,1);
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test.insert(2,2);
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test.insert(3,3);
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test.insert(4,4);
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test.insert(4,5);
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test.insert(4,6);
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// TS_ASSERT(test.m_Data.size() == 5);
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// TS_ASSERT(test.m_Data.back().first != INVALID_ENTITY);
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TS_ASSERT(test.size() == 4);
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TS_ASSERT(test.find(3)->second == 3);
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TS_ASSERT(test.find(4)->second == 6);
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test.insert(10,7);
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// TS_ASSERT(test.m_Data.size() == 11);
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// TS_ASSERT(test.m_Data.back().first != INVALID_ENTITY);
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TS_ASSERT(test.size() == 5);
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TS_ASSERT(test.find(4)->second == 6);
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TS_ASSERT(test.find(5) == test.end());
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TS_ASSERT(test.find(6) == test.end());
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TS_ASSERT(test.find(7) == test.end());
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TS_ASSERT(test.find(8) == test.end());
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TS_ASSERT(test.find(9) == test.end());
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TS_ASSERT(test.find(10)->second == 7);
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// EntityMap<int, 5> test2;
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// test2.insert(8,5);
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// TS_ASSERT(test2.find(8)->second == 5);
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// TS_ASSERT(test2.m_Data.size() == 5);
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// TS_ASSERT(test2.size() == 1);
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}
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void test_iterators()
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{
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EntityMap<int> test;
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test.insert(1,1);
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test.insert(2,2);
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test.insert(3,3);
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test.insert(4,4);
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EntityMap<int>::iterator it = test.begin();
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TS_ASSERT(it->first == 1);
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++it;
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TS_ASSERT(it->first == 2);
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++it; // it++ incorrectly returns a pointer in svn
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TS_ASSERT(it->first == 3);
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it = test.end();
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// TS_ASSERT(it->first == test.m_Data.back().first);
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EntityMap<int>::const_iterator cit = test.begin();
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TS_ASSERT(cit->first == 1);
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cit = test.end();
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// TS_ASSERT(cit->first == test.m_Data.back().first);
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size_t iter = 0;
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for (EntityMap<int>::value_type& v : test)
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{
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++iter;
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TS_ASSERT(test.find(iter)->second == (int)iter);
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TS_ASSERT(test.find(iter)->second == v.second);
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}
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TS_ASSERT(iter == 4);
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test.clear();
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test.insert(10,1);
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test.insert(20,2);
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test.insert(30,3);
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test.insert(40,4);
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it = test.begin();
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TS_ASSERT(it->second == 1);
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++it; // it++ incorrectly returns a pointer in svn
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TS_ASSERT(it->second == 2);
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++it;
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TS_ASSERT(it->second == 3);
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it = test.end();
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// TS_ASSERT(it->first == test.m_Data.back().first);
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}
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void test_erase()
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{
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EntityMap<int> test;
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test.insert(1,1);
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test.insert(2,2);
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test.insert(3,3);
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test.insert(4,4);
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test.erase(2);
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// TS_ASSERT(test.m_Data.size() == 5);
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TS_ASSERT(test.size() == 3);
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TS_ASSERT(test.find(2) == test.end());
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test.erase(1);
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test.erase(3);
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test.erase(4);// TS_ASSERT(test.erase(4) == 1);
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// TS_ASSERT(test.m_Data.size() == 5);
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TS_ASSERT(test.size() == 0);
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test.erase(5);// TS_ASSERT(test.erase(5) == 0);
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test.insert(1,1);
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test.insert(2,2);
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test.insert(3,3);
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test.insert(4,4);
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test.erase(test.begin());
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// TS_ASSERT(test.m_Data.size() == 5);
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TS_ASSERT(test.size() == 3);
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TS_ASSERT(test.find(1) == test.end());
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// TS_ASSERT(test.erase(test.end()) == 0);
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// TS_ASSERT(test.m_Data.back().first != INVALID_ENTITY);
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}
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void test_clear()
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{
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EntityMap<int> test;
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test.insert(1,1);
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test.insert(2,2);
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test.insert(3,3);
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test.insert(4,4);
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test.clear();
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// TS_ASSERT(test.m_Data.size() == 1);
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TS_ASSERT(test.size() == 0);
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}
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void test_find()
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{
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EntityMap<int> test;
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test.insert(1,1);
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test.insert(2,2);
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test.insert(3,3);
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test.insert(40,4);
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TS_ASSERT(test.find(1)->second == 1);
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TS_ASSERT(test.find(40)->second == 4);
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TS_ASSERT(test.find(30) == test.end());
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}
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void test_perf_DISABLED()
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{
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EntityMap<int> test;
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printf("Testing performance of EntityMap\n");
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double t = timer_Time();
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for (int i = 1; i <= 200000; ++i)
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test.insert(i,i);
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double tt = timer_Time() - t;
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printf("inserting 200K elements in order: %lfs\n", tt);
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t = timer_Time();
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for (int i = 1; i <= 200000; ++i)
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test.erase(i);
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tt = timer_Time() - t;
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printf("Erasing 200K elements, by key: %lfs\n", tt);
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t = timer_Time();
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for (int i = 200000; i >= 1; --i)
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test.insert(i,i);
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tt = timer_Time() - t;
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printf("inserting 200K elements in reverse order: %lfs\n", tt);
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t = timer_Time();
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for (auto i = test.begin(); i != test.end(); ++i)
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test.erase(i);
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tt = timer_Time() - t;
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printf("Erasing 200K elements, by iterator: %lfs\n", tt);
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t = timer_Time();
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for (int i = 1; i <= 200000; ++i)
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test.erase(i);
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tt = timer_Time() - t;
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printf("Erasing 200K non-existing elements: %lfs\n", tt);
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// prep random vector
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std::vector<int> vec;
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for (int i = 1; i <= 200000; ++i)
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vec.push_back(i);
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std::shuffle(vec.begin(), vec.end(), std::mt19937{});
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for (int i = 1; i <= 200000; ++i)
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test.insert(i,i);
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t = timer_Time();
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for (int i = 1; i <= 200000; ++i)
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test.find(vec[i])->second = 3;
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tt = timer_Time() - t;
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printf("200K random lookups in random order: %lfs\n", tt);
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t = timer_Time();
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for (auto& p : test)
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p.second = 3;
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tt = timer_Time() - t;
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printf("auto iteration on 200K continuous entitymap: %lfs\n", tt);
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test.clear();
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for (int i = 1; i <= 200000; ++i)
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test.insert(i*5,i);
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t = timer_Time();
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for (EntityMap<int>::value_type& p : test)
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p.second = 3;
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tt = timer_Time() - t;
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printf("auto iteration on 200K sparse (holes of 5): %lfs\n", tt);
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test.clear();
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for (int i = 1; i <= 4000; ++i)
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test.insert(i*50,i);
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t = timer_Time();
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for (EntityMap<int>::value_type& p : test)
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p.second = 3;
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tt = timer_Time() - t;
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printf("auto iteration on 4K sparse (holes of 50): %lfs\n", tt);
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test.clear();
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for (int i = 1; i <= 200000; ++i)
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test.insert(i*50,i);
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t = timer_Time();
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for (EntityMap<int>::value_type& p : test)
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p.second = 3;
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tt = timer_Time() - t;
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printf("auto iteration on 200K sparse (holes of 50): %lfs\n", tt);
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test.clear();
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for (int i = 1; i <= 2000000; ++i)
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test.insert(i*50,i);
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t = timer_Time();
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for (EntityMap<int>::iterator i = test.begin(); i != test.end(); ++i)
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i->second = 3;
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tt = timer_Time() - t;
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printf("manual ++iteration on 2000K sparse (holes of 50) (warmup 1): %lfs\n", tt);
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t = timer_Time();
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for (EntityMap<int>::iterator i = test.begin(); i != test.end(); ++i)
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i->second = 3;
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tt = timer_Time() - t;
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printf("manual ++iteration on 2000K sparse (holes of 50) (warmup 2): %lfs\n", tt);
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t = timer_Time();
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for (EntityMap<int>::iterator i = test.begin(); i != test.end(); ++i)
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i->second = 3;
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tt = timer_Time() - t;
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printf("manual ++iteration on 2000K sparse (holes of 50): %lfs\n", tt);
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t = timer_Time();
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for (EntityMap<int>::iterator i = test.begin(); i != test.end(); ++i)
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i->second = 3;
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tt = timer_Time() - t;
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printf("manual iteration++ on 2000K sparse (holes of 50): %lfs\n", tt);
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}
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};
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