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Avoid cases of filenames Update years in terms and other legal(ish) documents Don't update years in license headers, since change is not meaningful Will add linter rule in seperate commit Happy recompiling everyone! Original Patch By: Nescio Comment By: Gallaecio Differential Revision: D2620 This was SVN commit r27786.
321 lines
9 KiB
C++
321 lines
9 KiB
C++
/* Copyright (C) 2023 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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// This file is included directly into actual implementation files.
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#include "JSInterface_GUIProxy.h"
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#include "gui/CGUI.h"
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#include "gui/CGUISetting.h"
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#include "gui/ObjectBases/IGUIObject.h"
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#include "ps/CLogger.h"
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#include "scriptinterface/FunctionWrapper.h"
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#include "scriptinterface/Object.h"
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#include "scriptinterface/ScriptExtraHeaders.h"
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#include "scriptinterface/ScriptRequest.h"
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#include <string>
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#include <string_view>
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template <typename T>
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JSI_GUIProxy<T>& JSI_GUIProxy<T>::Singleton()
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{
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static JSI_GUIProxy<T> s;
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return s;
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}
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// Call this for every specialised type. You will need to override IGUIObject::CreateJSObject() in your class interface.
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#define DECLARE_GUIPROXY(Type) \
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void Type::CreateJSObject() \
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{ \
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ScriptRequest rq(m_pGUI.GetScriptInterface()); \
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using ProxyHandler = JSI_GUIProxy<std::remove_pointer_t<decltype(this)>>; \
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m_JSObject = ProxyHandler::CreateJSObject(rq, this, GetGUI().GetProxyData(&ProxyHandler::Singleton())); \
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} \
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template class JSI_GUIProxy<Type>;
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// Use a common namespace to avoid duplicating the symbols un-necessarily.
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namespace JSInterface_GUIProxy
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{
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// All proxy objects share a class definition.
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JSClass& ClassDefinition()
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{
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static JSClass c = PROXY_CLASS_DEF("GUIObjectProxy", JSCLASS_HAS_CACHED_PROTO(JSProto_Proxy) | JSCLASS_HAS_RESERVED_SLOTS(1));
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return c;
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}
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// Default implementation of the cache via unordered_map
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class MapCache : public GUIProxyProps
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{
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public:
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virtual ~MapCache() {};
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virtual bool has(const std::string& name) const override
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{
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return m_Functions.find(name) != m_Functions.end();
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}
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virtual JSObject* get(const std::string& name) const override
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{
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return m_Functions.at(name).get();
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}
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virtual bool setFunction(const ScriptRequest& rq, const std::string& name, JSFunction* function) override
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{
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m_Functions[name].init(rq.cx, JS_GetFunctionObject(function));
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return true;
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}
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protected:
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std::unordered_map<std::string, JS::PersistentRootedObject> m_Functions;
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};
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}
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template<>
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IGUIObject* IGUIProxyObject::FromPrivateSlot<IGUIObject>(JSObject* obj)
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{
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if (!obj)
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return nullptr;
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if (JS::GetClass(obj) != &JSInterface_GUIProxy::ClassDefinition())
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return nullptr;
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return UnsafeFromPrivateSlot<IGUIObject>(obj);
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}
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// The default propcache is a MapCache.
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template<typename T>
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struct JSI_GUIProxy<T>::PropCache
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{
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using type = JSInterface_GUIProxy::MapCache;
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};
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template <typename T>
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T* JSI_GUIProxy<T>::FromPrivateSlot(const ScriptRequest&, JS::CallArgs& args)
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{
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// Call the unsafe version - this is only ever called from actual proxy objects.
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return IGUIProxyObject::UnsafeFromPrivateSlot<T>(args.thisv().toObjectOrNull());
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}
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template <typename T>
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bool JSI_GUIProxy<T>::PropGetter(JS::HandleObject proxy, const std::string& propName, JS::MutableHandleValue vp) const
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{
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using PropertyCache = typename PropCache::type;
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// Since we know at compile time what the type actually is, avoid the virtual call.
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const PropertyCache* data = static_cast<const PropertyCache*>(static_cast<const GUIProxyProps*>(js::GetProxyReservedSlot(proxy, 0).toPrivate()));
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if (data->has(propName))
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{
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vp.setObjectOrNull(data->get(propName));
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return true;
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}
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return false;
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}
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template <typename T>
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std::pair<const js::BaseProxyHandler*, GUIProxyProps*> JSI_GUIProxy<T>::CreateData(ScriptInterface& scriptInterface)
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{
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using PropertyCache = typename PropCache::type;
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PropertyCache* data = new PropertyCache();
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ScriptRequest rq(scriptInterface);
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// Functions common to all children of IGUIObject.
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JSI_GUIProxy<IGUIObject>::CreateFunctions(rq, data);
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// Let derived classes register their own interface.
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if constexpr (!std::is_same_v<T, IGUIObject>)
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CreateFunctions(rq, data);
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return { &Singleton(), data };
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}
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template<typename T>
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template<auto callable>
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void JSI_GUIProxy<T>::CreateFunction(const ScriptRequest& rq, GUIProxyProps* cache, const std::string& name)
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{
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cache->setFunction(rq, name, ScriptFunction::Create<callable, FromPrivateSlot>(rq, name.c_str()));
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}
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template<typename T>
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std::unique_ptr<IGUIProxyObject> JSI_GUIProxy<T>::CreateJSObject(const ScriptRequest& rq, T* ptr, GUIProxyProps* dataPtr)
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{
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js::ProxyOptions options;
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options.setClass(&JSInterface_GUIProxy::ClassDefinition());
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auto ret = std::make_unique<IGUIProxyObject>();
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ret->m_Ptr = static_cast<IGUIObject*>(ptr);
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JS::RootedValue cppObj(rq.cx), data(rq.cx);
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cppObj.get().setPrivate(ret->m_Ptr);
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data.get().setPrivate(static_cast<void*>(dataPtr));
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ret->m_Object.init(rq.cx, js::NewProxyObject(rq.cx, &Singleton(), cppObj, nullptr, options));
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js::SetProxyReservedSlot(ret->m_Object, 0, data);
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return ret;
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}
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template <typename T>
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bool JSI_GUIProxy<T>::get(JSContext* cx, JS::HandleObject proxy, JS::HandleValue UNUSED(receiver), JS::HandleId id, JS::MutableHandleValue vp) const
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{
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ScriptRequest rq(cx);
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T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
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if (!e)
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return false;
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JS::RootedValue idval(rq.cx);
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if (!JS_IdToValue(rq.cx, id, &idval))
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return false;
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std::string propName;
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if (!Script::FromJSVal(rq, idval, propName))
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return false;
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// Return function properties. Specializable.
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if (PropGetter(proxy, propName, vp))
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return true;
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// Use onWhatever to access event handlers
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if (propName.substr(0, 2) == "on")
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{
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CStr eventName(propName.substr(2));
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std::map<CStr, JS::Heap<JSObject*>>::iterator it = e->m_ScriptHandlers.find(eventName);
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if (it == e->m_ScriptHandlers.end())
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vp.setNull();
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else
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vp.setObject(*it->second.get());
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return true;
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}
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if (propName == "parent")
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{
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IGUIObject* parent = e->GetParent();
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if (parent)
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vp.set(JS::ObjectValue(*parent->GetJSObject()));
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else
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vp.set(JS::NullValue());
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return true;
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}
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else if (propName == "children")
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{
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Script::CreateArray(rq, vp);
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for (size_t i = 0; i < e->m_Children.size(); ++i)
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Script::SetPropertyInt(rq, vp, i, e->m_Children[i]);
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return true;
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}
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else if (propName == "name")
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{
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Script::ToJSVal(rq, vp, e->GetName());
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return true;
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}
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else if (e->SettingExists(propName))
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{
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e->m_Settings[propName]->ToJSVal(rq, vp);
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return true;
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}
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LOGERROR("Property '%s' does not exist!", propName.c_str());
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return false;
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}
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template <typename T>
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bool JSI_GUIProxy<T>::set(JSContext* cx, JS::HandleObject proxy, JS::HandleId id, JS::HandleValue vp,
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JS::HandleValue UNUSED(receiver), JS::ObjectOpResult& result) const
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{
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T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
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if (!e)
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{
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LOGERROR("C++ GUI Object could not be found");
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return result.fail(JSMSG_OBJECT_REQUIRED);
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}
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ScriptRequest rq(cx);
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JS::RootedValue idval(rq.cx);
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if (!JS_IdToValue(rq.cx, id, &idval))
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return result.fail(JSMSG_BAD_PROP_ID);
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std::string propName;
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if (!Script::FromJSVal(rq, idval, propName))
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return result.fail(JSMSG_BAD_PROP_ID);
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if (propName == "name")
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{
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std::string value;
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if (!Script::FromJSVal(rq, vp, value))
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return result.fail(JSMSG_BAD_PROP_ID);
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e->SetName(value);
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return result.succeed();
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}
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JS::RootedObject vpObj(cx);
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if (vp.isObject())
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vpObj = &vp.toObject();
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// Use onWhatever to set event handlers
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if (propName.substr(0, 2) == "on")
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{
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if (vp.isPrimitive() || vp.isNull() || !JS_ObjectIsFunction(&vp.toObject()))
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{
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LOGERROR("on- event-handlers must be functions");
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return result.fail(JSMSG_NOT_FUNCTION);
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}
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CStr eventName(propName.substr(2));
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e->SetScriptHandler(eventName, vpObj);
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return result.succeed();
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}
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if (e->SettingExists(propName))
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return e->m_Settings[propName]->FromJSVal(rq, vp, true) ? result.succeed() : result.fail(JSMSG_USER_DEFINED_ERROR);
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LOGERROR("Property '%s' does not exist!", propName.c_str());
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return result.fail(JSMSG_BAD_PROP_ID);
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}
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template<typename T>
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bool JSI_GUIProxy<T>::delete_(JSContext* cx, JS::HandleObject proxy, JS::HandleId id, JS::ObjectOpResult& result) const
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{
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T* e = IGUIProxyObject::FromPrivateSlot<T>(proxy.get());
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if (!e)
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{
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LOGERROR("C++ GUI Object could not be found");
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return result.fail(JSMSG_OBJECT_REQUIRED);
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}
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ScriptRequest rq(cx);
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JS::RootedValue idval(rq.cx);
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if (!JS_IdToValue(rq.cx, id, &idval))
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return result.fail(JSMSG_BAD_PROP_ID);
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std::string propName;
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if (!Script::FromJSVal(rq, idval, propName))
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return result.fail(JSMSG_BAD_PROP_ID);
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// event handlers
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if (std::string_view{propName}.substr(0, 2) == "on")
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{
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CStr eventName(propName.substr(2));
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e->UnsetScriptHandler(eventName);
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return result.succeed();
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}
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LOGERROR("Only event handlers can be deleted from GUI objects!");
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return result.fail(JSMSG_BAD_PROP_ID);
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}
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