0ad/source/lib/file/vfs
wraitii b477892440 Fix issues in 87a2c3347f
Fixes 87a2c3347f:
- NoPCH was broken
- two warnings slipped through.

Differential Revision: https://code.wildfiregames.com/D3751
This was SVN commit r25147.
2021-03-28 07:01:34 +00:00
..
tests Fix issues in 87a2c3347f 2021-03-28 07:01:34 +00:00
vfs.cpp Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
vfs.h Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
vfs_lookup.cpp Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
vfs_lookup.h Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
vfs_path.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
vfs_path.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
vfs_populate.cpp Make real directory paths on the VFS predictable (retry) 2021-03-23 12:46:59 +00:00
vfs_populate.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
vfs_tree.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
vfs_tree.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
vfs_util.cpp Don't clear pathnames in vfs::GetPathnames so it can be called several times. 2019-05-28 10:18:04 +00:00
vfs_util.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00